Infinity Ward is looking for a talented Environment Artist. This person will be responsible for the construction of run-time game environments and should have experience in modeling, texturing, and lighting of a scene. The ideal candidate will have at least 3+ years experience in an environment artist role having…
ABOUT ME : I am a Passionate 3D Game Environment Artist, I can create AAA quality game assets and create any kind of Game environment. I also have Good knowledge creating Environment Scene. I like Games so much that inspire me to be a 3D Game Artist. I have great vision, passion, Idea and Knowledge to make Game's Props…
Hi everybody! I'm doing a school assignment right now where we have to prepare pieces of a modular environment for use in UDK (the course doesn't actually teach UDK as it's a general 3D/animation/VFX course), but since I'm very focused on game development, I'll be taking my environment one step further and actually…
I am fairly new to level design and have just recently obtained UE4. I decided to try and make a modular interior level, and this is what I cam up with using square modular pieces for the plain walls, a wall with a door in it, and the floor. Below is also a texture sheet for the enviro, only a few of the materials on there…
Hi! I’m Bianca, a 3D artist and designer with experience in game development and product design, currently looking for new opportunities (freelance or full-time). I specialize in 3D modeling and texturing using Blender, ZBrush, and Substance Painter, and I also have experience with Unity. I’ve worked on game assets…
Hey Guys, Sorry i havent been able to post any updates and i had a lot of work and i was between things. But I did however decide to leave the house away for now as it wouldnt make any impact on just having one house with an environment. I do have a plan to execute that house into some other project. But I started of with…
Madruga Works, the creators of Planetbase and Dawn of Man, are looking for an experienced Environment and Prop Artist to create 3D assets for the environments of an upcoming title. Responsibilities: - Creation of high quality 3D assets for environments, suitable for production both technically and artistically.…
you can have really good environment without normal and specular , imo some enviro artists should try to make believable scenes using difuse only and vertex color instead of jumping to the normal/specular deal , just because it has more effects it would still look bad.
Greetings Polycounters, We currently have an opening at our studio for work on a very exciting project. The job is on-site and will be contract, for potential of full-time opportunity. PM me if you have any questions and would like me to review your portfolio. Apply at: http://phosphorgames.com/contact/ Environment Artist…
I've always wanted to see what it would be like to step inside the worlds of some of my favorite video games. Once virtual reality headsets became available to consumers, this actually became a real possibility. Not a whole lot of mainstream properties have made the jump to VR yet, so I decided to try my hand at making an…