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[PAID][REMOTE][CONTRACT] Environment/Prop Artist at Madruga Works

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tucho polycounter lvl 17

Madruga Works, the creators of Planetbase and Dawn of Man, are looking for an experienced Environment and Prop Artist to create 3D assets for the environments of an upcoming title.


Responsibilities:

- Creation of high quality 3D assets for environments, suitable for production both technically and artistically.


Requirements:

- Experience creating professional quality 3D assets for game environments (modeling and texturing).

- Experience working with PBR texturing.

- Solid knowledge of both hard surface and organic modeling (We could consider applicants who are proficient in just one of these techniques if they're especially skilled in it).

- Being able to create optimized assets, matching the polygon budget and texture size required in each case.

- Being an organized person, able to follow naming conventions consistently.

- Experience working with Unity.

- Experience working with version control (SVN).


Extra Points:

-Proficiency in Blender.

-Experience working in Unity HDRP.

-Having nice sci-fi prop samples in the portfolio.

-Having some nice rocky environments in the portfolio.

-Available on GMT +/- 3 hours.


If you think that you match the previous requirements, please send us your portfolio and your usual rates to "jobs at madrugaworks dot com" (Please mention “Environment/Prop Artist” in the subject).


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