Lets explore the lighting for a few min. Like Sectaurs said the scene sufferers from monochromatic-ism. One thing that would help that is different colored lights. If you make your ambient lighting with very subtle, defused lights that use cool colors like blue, and purple you will give the illusion that areas are dark but…
Hi! I'm working on a little Snake-like arcade game and I've just launched
a demo on Steam:
https://store.steampowered.com/app/3922090/Centipede_SimulatorIf it looks
interesting to you, give it a try and I'd really appreciate any
feedback or thoughts you have!
You should check out the last post on this page, i linked a Crye Engine doc, that explains how to get better bakes in xNormal. http://polycount.com/discussion/149028/padding-issue http://docs.cryengine.com/display/SDKDOC2/Common+XNormal+Baking+Errors+and+How+to+Solve+Them
We’re developing a stylized endless runner game for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a programmer, animator, and game designer. We work remotely, communicate via Discord, and share data…
I am working on some aspen/birch trees for CryEngine. I created the bark texture with Agisoft Photoscan, leaf texture is baked in Max. Unoptimized polycount: ca. 4200, textures bark/leaves: 2K. I am sry I couldn't get a sharper image right now.
Thanks for the idea Eric Chadwick. But I meant something more like this But already dried out , without water. A desert version. Google suggests Delft3d open source software you have to compile on your own. Anyone tried what it is? I am tired of trying to make SDesigner do it believably. Ironically I used some ancient…
Thanks Eric . I have company license . Just haven't updated it since 23 . So accustomed to 3dmax being ancient dinosaur I stopped to pay attention but this new feature makes me curious . Hoped somebody already tested it and save me precious C drive space . Gemini says there is a script that allows to copy /paste in between…
SENIOR 3D ENVIRONMENT ARTIST Romero Games is looking for a Senior 3D Environment Artist to join our team and help us bring new video game worlds to life. Romero Games is a multi-award-winning AAA game studio based in Galway, Ireland. We create AAA games and craft genres. Our team brings decades of experience to the table…
To the artists who have achieved this. I've been learning Blender on my own for almost two years through paid and free tutorials. This past year, I've landed my first two paid 3D jobs: one related to architecture and the other to music—a 3D object with a real-world shot in a music video. I feel like I'm halfway there,…