This is my entry for a competition at GA. The due date was just extended to May 9th, so I figured I'd post here for feedback. Looking for critiques, comments, and sarcastic bouts of admiration ;) - Most Recent - - End Recent - (Progression) Basic shapes... (Progression) Refining... Finishing up the high res. Still need to…
new creepy-ass trailer up for Dead Space 2, [ame] http://www.youtube.com/watch?v=VGh0rUpmX4k[/ame] gotta say I hate the new new manga suit look but I still can't wait for the game. also glad they didn't go with another damned live-action trailer like everyone else these days.
So what specific bullet points about Houdini matter for us about game art production? Wondering if I should start looking into it as a Character Artist and aspiring Art Director. What I briefly remember from a Certain Affinity lecture they did for GDC was that they were able to generate procedural, game-ready meshes, VERY…
Sperasoft, a leading external development and game development company, is now launching great AAA game in cooperation with Ubisoft. We’re offering a unique opportunity to become a part of big and international game development team. Come join us while working with the world’s leading independent developer and publisher of…
I duplicate here what I do for a week. Actually I started to work on the scene of the contest. And in the future I will lead immediately diary, than actually doing in your spare time. Challenge Accepted! So i really be to late for this challenge, but right now i have a lot of time to complete some artwork! I wanna create…
(NSFW - slightly nude humanoid) I uploaded my three spine bone setup which can be viewed here: The actual animation test starts @ 0:55 seconds into the video - https://youtu.be/WbkY37Igwe4?t=57 https://www.youtube.com/watch?v=WbkY37Igwe4 - 3dsmax using cat rig Do you see any problems? If so could you let me know and offer…
Hey guys, just wanted to share with you my latest, decided to do a Spas-12 as it is one of my faves. This is the Highpoly progress so far. Prob gonna work to make it a FPS/TPS model for Unreal engine. Gotta love Keyshot for those sexy HP renders! :) Cheers for checking out. TheDudeness24
Entrenching tool used by military personnel, make in maya, sculpted details in zbrush, textured and baked within substance painter. Any crits would be lovely! :smile: model