JK Rowling to pen new Harry Potter spin-off series of films http://www.bbc.co.uk/news/entertainment-arts-24067557 Great news for the UK VFX industry, that's if JK Rowling and Warner Bros make it here which I am sure they will. I wonder if EA will get the rights for the games? The films have grossed more than $7.7bn…
greetings! i have created spline shape (road section). i also created the path with 2 splines (1 line, the other a helix). looks great other than the obvious gap. i am aware that some vertices cannot be welded. can anyone suggest a resolve or different workflow? all the best! j
Starting picking up an older project, I use to work on. I changed my plans for this project, I want to learn to edit this in camera footage. Please give me some feedback on how to improve this model.
Hey guys this is a quick concept for a DK sword, i call it Spitfire. lemme know what you think! If anyone is interested in collaborations i'm down to do any 2d stuff needed. Thanks everyone! edit: Another update, tried to make the dragon flow better with the handle.
Hey Everyone, I'm wondering how common it is to use left over UV space for decal textures. It makes sense on the one hand to use this space so it isn't wasted, but if your just using left over space then the majority of your texture will be filled up with things that don't have an alpha channel. This means most of your…
So that's basically the question. I took a peek at the threads and didn't find this question Can anybody share some known/good methods of doing this? I keep thinking back to those Rare games for SNES. The Donkey Kong Country series and Killer Instinct are prime examples and the most inspiring to me. I was thinking of…
Hey there, I'm trying to model a bike chain and get it to duplicate along a path. I'm sure this is one of those situations where there's 101 ways to do it but I don't know any! I've tried the spacing tool but it's not working... if I pick follow, the rotation is all off and doesn't seem to rotate at the pivot which I've…
I have been working on a bunch of new pieces and want to clear out some of the dead weight from my portfolio from both the 2D and 3D sections. So let me know what you guys think I should cut, I am not looking for any unsolicited crits beyond that please...and yes I know that my stuff is all over the place but where I live…
Hi guys, this would be my second post in Polycount..I dont know whether anyone saw my first post on the "What are you working on 2010 edition" thread, since every first post will delayed 1 - 2 days.. Anyway, I'm working on the high poly weapon model, Mauser SP66 sniper rifle..I guess every boys who do 3D has already create…