hey guys! so i usually do not post works in projects but i thought i would change that and start with the 2 characters i am working on right now. One is a concept of my own and the other is Marcus Fenix from gears of war which i plan to give my own twist later. the reference i am using for marcus is this one: i still need…
Hey guys. I've recently gotten my portfolio up to a point where I'd like to start applying to studios, but I'm not exactly sure how to go about it. I've been doing a bit of searching about, but I'm still a bit lost. Things like this Game Industry Mentor podcast ( http://gim.acanaday.com/?p=140 - which is awesome and…
Just started modeling earlier this year(started with very limited prior OpenSCAD experience, mostly small electronic enclosures and mechanical parts for 3D printing/rapid prototyping), no modeling experience besides headdesking in Blender and barely figuring out how to make a cube. I've been working on a project a week for…
I am sorry if this has been asked before but searching for blender didnt give me what I was after. I am an experienced 3ds max user and I want to start using blender, I am finding it frustrating as hell as nothing is the same, even after changing the preset to 3ds max, sure it starts to feel a little like max in the…
Hello Polycount :) I have been holding my hand to posting my stuffs in polycount for a long time and barely started sketchbook thread few days ago. I have never studied painting and Photoshop until 2 years ago, before I came to America. But I feel like that I'm prepared to move forward to study more about hand painted…
Hi! I just started a new character for a personal project and I figured I'd share the process at the same time. I'm very open to any critique or comment! :blush: Here are the two different concept art I did for this character. The character is supposed to be gloomy, sad and cute with a small hint of badass. The visual…
So - I've been merrily working away on a character in my free time - it started as a qucik sketch and snowballed from there. Because this didn't start out as a prroper project, I didn't take proper care to check the ever important scale issue with my meshes in ZBrush and, as I start to detail the mesh this morning, I find…
I hear all the cool kids are starting Polycount sketchbooks. It'll be nice to have a little spot to dump all the misc crap I do and decide to upload. I'll just open with this I guess. A 1hr study I did from a photo. No tracing, color sampling or masking allowed. Just painting. You can tell I never do these because its…
I'm not entirely sure how appropriate my question is for this forum, but here it goes. I figure before starting on a 3D animated character I'd start with my references. And for my references I'm starting with the skeleton. The character is meant to be a bit stylized and is only six heads tall. Aside from that, there aren't…
Hey guys My first post here, and I've been struggling a little with handpainted textures and generally trying to get that stylised/lowpoly look. I started trying to make handpainted textures about 7 weeks ago and I have no drawing background what so ever, and whilst finding some really useful tutorials I still find myself…