Hello Polycount, I'm a recent grad and I have started to create some different art from what we made at school to try and make my portfolio more unique. I started this project a couple days ago and I'm always looking for C&C. I know there is a huge firearm community here, so I'm looking forward to any tips and tricks…
I need models and such to rig so i can make a reel, this is for my own personal use so I will be keeping the rig files etc. If you want me to rig characters for you for your projects I can do that at a negotiable rate but for right now I'm just looking for stuff to flesh out my reel.
Hi I have seen many ways of making UE4 landscapes but wondered what is proving to give good results and keeping a good frame rate. I am going to jump into it tomorrow so any tips before I start would be great. I am thinking of making the landscape in Zbrush/ Mudbox for hightmaps rather then World Machine.
So I decided to change things up and model a gun inside maya. While googling I came across a wonderful concept art done by Greg Broadmore. So I had nothing to do with the design, only modelling. Feedback would be awesome! The current version is not an exact replica of the concept, this was done intentionally to ease the…
Looking for some early crits... i know there's alot still to do. thanks in advance. -edit- added arms and hands but they still need work. thanks japhir, i widened up the pecs abit but i think i just need to add a lil more geometry. also, evened out the abs a bit but maybe not enough. hopefully the arms help the shoulders…
hey fellows, So, i got this concept from warhammer universe and i tried to make it, just for practice.I Made this asset from scratch within 72 hours.It had to be as lowpoly as possible.But i genuinely feel that this can be improved further.(I hate making patterns in Photoshop :P) Also it has just a defuse map of…
Hi, im looking for criticise and help about the next step to follow My idea is to make an animation or some renders and i want to learn substance painter to do the texturing
but justin if I practiced for a thousand years I wouldn't have the concept skills of bobo or nick carver so why pretend otherwise. I hate giving people false hope saying yeah you can practise and you will be a top notch artist. you do need a certain amount of natural aptitiude to get somewhere in art. it's like some folks…
Hello! Ive been working on props for the final render, as well as practicing groom in houdini Here is Shadowhearts hacked off head and the knife that did it