We are extremely happy to announce our latest contest - the Arms & Armor Contest for Chivalry: Medieval Warfare! If you've been itching to become a paid content creator for a Steam Workshop, but found the art style of games like Team Fortress 2 or Dota 2 to not be your thing, then we definitely think you'll find what…
The live online digital art classes at the Rydan Workshop have deadlines fast approaching; as in the Zbrush intro one starts today. The rest of the classes are starting up in the next week at the latest, so if you have been pondering it, it's time to make a choice. Some of them have already sold out. If you aren't sure…
http://www.conceptart.org/forums/showthread.php?t=49964 October 21-24th. I'm going no matter what. I have been saving since the San Fran workshop. I'm probably going to go with the Hostel option, more for the fun of having eight roommates than for the savings. Anyone else from here going to go? Right now I only have one…
Hi everyone, This is my first time posting on here, despite being a longtime fan of the artwork people post and the knowledge shared around. I thought I'd use this opportunity to share the progress of an environment I'm currently working on, hopefully this will give me a good resource for seeing the progress I've made, and…
Finally got around to doing a workshop. I hope to learn a lot about sub-d and workflow during this project. Any c&c will be much appreciated. (Paint overs are always great :) ) Anyway, first post. This is actually my second attempt at the body. On my first attempt I blocked out the whole thing first and then began sub…
A game character model that I did for Gilberto Magno's game workshop Modelled in Zbrush, and Maya Textured in Photoshop and Substance Painter Rendered in Marmoset Composited in Photoshop Total tris 69k The model are based on Petro Semeshchuk concept Illustration, you can check his Artstation on link below:…
FZD School of Design and the Media Development Authority of Singapore (MDA) are pleased to announce the Master Designer Workshop 2012 event. On February 4th and 5th, world class designers Sang Jun Lee, Kekai Kotaki, Daniel Dociu and Feng Zhu will be sharing their work experiences and design techniques. Watch live…
Hi! I've started playing with DOTA2 workshop, as I've always found 3d modeling a very relaxing hobby :) Right now I'm trying to recreate an avlord shuriken concept. This is what it's supposed to look like: And this is what I've got so far: I'm a bit concerned about those "holes" that run along the blades. My fear is that…
hi,I was wondering if I could get feedback from my submissions to the workshop I especialize more on modelling so texturing is not my strong point and I want opinions on my almost finished submission in case I might have to change something that will require working from the beggining this are images of the item I am…
What's up Polycount? Made this asset for Cities Skylines. It's the Wayne Manor from the Bathman movie The Dark Knight Rises which is Wollaton Hall. It has 17k tris and has 2048x2048 textures. Probably a bit pushing it for this kind of game, but I wanted to look good in close-up. In the game it serves as Police HQ whit a…