Hey so my Maya was working fine, but then I wanted to do the unthinkable and play a game on my pc so I updated my driver. Now the uv editor is unusably slow when I try to marquee select some uv's. I have to wait like 10 seconds on a default sphere to select a group of uv's. Does anyone know the magic Maya 2012 friendly…
I've been asked to start this thread to show some of the amazing art being poured into Spiritwalk's debut title SHARDBOUND! http://store.steampowered.com/app/586030/Shardbound/ In a few moments my super-talented team-mates will join-in and show their awesome work. It's been a true pleasure to work on Shardbound, the…
Hello The University of Hertfordshire is looking for industry guest speakers to talk on any Wednesday 1-2pm from now until mid May 2015, and if you can hang back for a little portfolio critique for an hour or two after the talk that would be great. We can pay for your effort, if you are interested then give me a PM and I…
Hello to everyone! Our VizMotor team works in these 3Directions: - Creation of 3d content for desktop/mobile games of any style and complexity - Production of photoreal images and video presentations - Video postediting and VFX developing Enjoy our drives here: https://www.flickr.com/photos/shao3d/sets/72157648208584160/…
Searched but couldn't find a dedicated thread. http://kotaku.com/5840641/for-day-dudes-these-ar-games-are-the-ps-vitas-holy-shit-moment/gallery/1 I'd love to get excited about this, it looks great, but I remember getting excited about the Move demo's... and have any of you battled with a sword and shield yet, or fired a…
I wrapped up some work for client and would like to share my work with you guys! marmoset turnarounds can be found on my artstation. https://www.artstation.com/liemnguyenart/albums/587296. I used Zbrush for modeling, Maya for retopo, and Substance painter for all my texturing. If you have any questions feel free to leave a…
@Fabi_G nice! It's cool to see how you managed to texture this with a simple atlas. Regarding the textures maybe you can push the sci-fi/tech aspect of the prop by adding some patterns on the glass (such as what's done in the concept). Things like these maybe:…
@vlad515 looks decent at the moment, It definitely can use some weathering like what Pinkfox mentioned. Some more bolts and screws on the body will look cool as well, they are pretty easy to do in painter. I found a prop which you can use for reference here https://www.boysichterman.com/projects/58nYWW
Hi Polycount. I'm back and I have another update. Sorry, it's been a long time since I last updated my post. The project has gotten really difficult, and while I am not giving up at it, I did kind of burn out. I realized that If I want to ever finish this project and upload it to Artstation, I have to scale back and focus…