[Substance Designer]: Mossy Rocks I wanted to work on something more realistic so here is my take on some mossy rocks. Fully procedural with exposed parameters. Imported in Unreal Engine to play around with vertex painting for moss blending. 100 % Designer, rendered in Marmoset. Artstation post :…
I've been a lurker for a while but just joined and wanted to say Hi! I thought I'd put up my portfolio if anyone is interested as I've been working at Epic for the last 7 years and now am at Rocksteady in London. You'll prolly recognize work from Per and Kev Johnstone, they make it easy for me to make my shots look good :D…
Is there a simple way to mirror a skinned mesh and it's bones? I've been doing this: 1. Select bones 2. Animation>Bones Tools>Mirror and set it aside 3. Select mesh and original bones and use mirror tool 4. Go to skin modifier and save envelopes 5. Align bone tool mirrored bones to original bones 6. Delete original bones…
I am planning to do an illustration of Vi. I started playing League of Legends when Vi came out and I think she will be a perfect choice for my first try at Riot's creative contest. I am not sure if I want to design a new skin for my illustration yet but I am leaning more towards drawing the classic Vi because I don't want…
Hey all, Well, I put off whether or not I was going to enter and decided last minute that I'd give it a shot. I chose to go with Urgot as he has this creepy/tech vibe going on, and thought he would be a fun and unique hero to illustrate. I had a few different ideas of what I could do with the image after whipping up some…
Don't know if this is the right forum for this but this caused some confusion for me atleast. It is an error in the Helpfile that is the cause of confusion. Under the helpsection on the Characterize tab. The section about reference "Reference While you do not need a Reference object during the mapping process, this slot…
Alright, so here's the sitch- I'm rigging a character, but I can't fix the shoulder problem I have going on here. When ever I rotate the UpperHalf control left or right, the shoulder goes way out of place. This changes the distance between the base joint and the shoulder joints. I need to make it to that I can rotate the…
Hello, everyone! Going to do an African Tribes inspired skin for Nidalee. Not much of a concept artist myself, but tried to make a quick idea sketch anyway. The style of the sculpt will be closer to the game style, I just like to draw like this :) Don't know exactly what to do with a cat. Will figure out it on the fly…
Hello everyone ! This is my first participation in a 3D modeling contest and I'm really happy to start with this one ! :smiley: My choice goes to one of my favorite champions : Jhin ! My goals is to make an In Game model that looks more like teaser's Jhin, especially the mask whose design is really awesome ! Here are my…