Currently facing this problem where I wanted to bake both Tangent Space and Object Space normal maps. But instead it baked two tangent space normals with different name (where _os prefix supposed to be object space normals, but instead it baked as tangent space). I've tried many different bakers like handplane baker,…
I'm relatively new to using art for my own purposes, I have worked in the Graphic design industry for a while but have never been able to use it for my own creativeness. I enjoy Redrawing vehicles, my tools of choice for this is Adobe Illustrator. I try to get as many reference shots as possible and then recreate a…
this character as the title suggest is still a work in progress, its going to be in a game I'm making via unity, my first time with unity but I've got advanced movement up and running ready to try this model out when ready. EDIT Here is the model so far with the armour Sorry for the slight jagginess, blender has no point…
Sorry for making a new thread for this, but I´ve been looking for a special matcap for sooo long and couldn´t find it. It´s the orange/brown material you see very often. For example Marco Splash used it for his cool character (which can be seen in the ZBC gallery) or Cedric Seaut uses it often as well. Any help on this?…
Hi Peeps! I've been studying with Train2Game.... I'm sure some of you will have heard of it! I've been on the course for about a year and a half and only feel now that I'm getting to grips with it and going to start focussing on some portfolio stuff... I've been learning 3Ds Max and Blender (I'm working on a commercial…
I recently had an idea, but I'm not sure it's very usefull or even clever. Here is the deal : when you texture sphere-like objects, there is a large loss of texture space due to polar tris, and distorsion. So I thought : why not model a sphere from a box, and make each side of the box cover the entire texture space. The…
Alright, so I've done a bunch of Zdoodles in the past few months, but nothing really substantial. I wanted to work on a character again and really make it pop. Figured I'd start with one of my concepts and see what happens. Cheers! 2 Hours in:
I don't post on here much but this is what I have been working on during my free time, hopefully this will get me to work on it more and faster. I am a huge fan of the R-Type series and decided to model one myself with a few inspiration from other spaceships like Ikaruga (weapons) Still some details to add and few changes.…
The year is nearly out, lets see where all those Polycount posts were written from! The majority of mine were done right here... (this is also wear I get my fills of gibs from my nightly TF2 matchs!):