Currently facing this problem where I wanted to bake both Tangent Space and Object Space normal maps. But instead it baked two tangent space normals with different name (where _os prefix supposed to be object space normals, but instead it baked as tangent space). I've tried many different bakers like handplane baker, marmoset, xnormal, knald, substance painter 2018, and even using Xnormal for tangent space conversion to object space, all produced the same results. Restarted my PC, it didn't work. I've been thinking something's wrong with my current machine but Idk what that is.
Here's my machine specs as below:
Win-10 64 bit
Intel Core i7-3770
Gigabyte Windforce Nvidia GeForce GTX 980
corsair vengeance 16GB (4GBx4) 1600Mhz
NVIDIA Driver 416.34 (latest)
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