Latest Episode: https://youtu.be/WEdrbTUW_s0 https://youtu.be/LNKce3QMBs8 https://youtu.be/CmJuzetQTvE Hey everyone :) I blasted out a tweet asking for questions about gamedev and art and there were a TON of great responses. I collected all the environment art related questions and go deep on them in this video. Episode 2…
Calling all anatomy nerds! I am currently developing a video-game together with my pals in which we have come to the point where we need to get our main character to come alive. We're all very young students and in order to make this video-game we've been forced to learn extremely much in a very short time. We are now…
Hey fellow polycounters, Recently I've been diagnosed with Malignant Melanoma. (Cancer)I had an 8 hour surgery last month to remove 25 lymph nodes. Fortunately only 1 was infected. However tommorrow at 11am (Friday 4-1)(Oh crap it's April Fools) I have a PET scan to check if there's any Cancer anywhere else in my body. I…
Hi Polycount, In my last project I developed a new tool that drastically enhances the quality of baked textures (less pixilation and blurriness) without increasing the texture size and sacrifice your game memory. The tool is based on an AI algorithm that captures many factors from the 3D scene/object in order to generate…
Hi everyone, I just started learning ZBrush. I actually have no knowledge so far about 3D modeling/sculpting and I never draw anything on paper. I am more a software engineer. I always see the cool models here in polycount and also couple of artworks on another site so I want to give it a try. My learning path is currently…
Hi everyone! After some work experience in CG 3D, I am now trying to find a job in the game industry again, which means working on my portfolio and improving my skills. I decided to work on my weaknesses mainly and improve my speed and scale on environments, using modularity. While I know the basics and use some of it, I…
Hi there people of polycount. I recently started a monthly challenge that someone posted up. The challenge is about taking a piece of concept art and making it in a 3D package and importing the assets into UDK. Basically I would like lots of feedback so I can approach my next project with better understanding. If you want…
Hey guys, hope everyone's doing good. I'm going to be starting a small new project today. I want to continue improving my skills and i feel a diorama project could well do that. It gives me the opportunity to just create a few assets, but make them look amazing and continue with my development as a 3D Artist. I'm going…
My first go at an environment design since an attempted parkour gym in my first university year. And its for a masters no less. This thread is more on recommendation than familiarity. In the words of Persona 5, it's 'So you know that we're out there!" I've never used Polycount before. But I'm all for progress posts and…
Dear Polycount Community, I'm Alexander, Founder of the Copenhagen-based Startup Creative Studio Main & Partners (www.mainandpartners.com). In a collaboration with the MIT Hyperloop Project (www.mithyperloop.org) we created the 3D renderings of their Pod design, which were presented at the Hyperloop Pod Competition II at…