I can't enable anti-aliasing in 3ds max when I'm using the direct3d mode. It does work in opengl but not under direct3d I have a geforce 9600m gt Had someone similar experiences?
I want the Niagara system to simulate at a certain time, And I Check the "Determinism" option like Pic1. When I Drag the timeline at the particle editor, the simulation results are determined. But at the game editor, the simulation results are random every time, my BP'logic is Pic2 and the result is Pic3. I just want to…
i mean most of you are us Citizens you should care about keeping your internet working so them treads should stay active http://en.wikipedia.org/wiki/Wikipedia:SOPA_initiative/Learn_more
I am currently having this issue where the lighting leaks at the edges of the BSP meshes. It is only happening while using the movable directional light. When I bake the lighting using the static lighting it works well. Here is the image: Anyone knows what might be causing the issue? EDIT: I think I got it. It is GI…
Hey, So I started using max 2010 recently and I was wondering what all the crying about the ribbon was for. Correct me if I'm wrong, but the ribbon is where the graphite modelling tools are listed, right? If so, there is an option to completely remove it. So what's all the complaining about? Does it really slow down max…
The diffuse textures seem fine in the substance viewer but when I try to export them they come out too bright and its ruining all my work. been trying ages to find out whats doing it.
Hey guys, So I'm modeling my first legit character. I'm trying to make it have good topology and everything. For some reason it's looking super blocky though. Will this go away once I start texturing?
I couldn't stand the style of the article, I stopped halfway. The entire article could be compressed in a page while making the same point. Anyway, why do we look? Because it's an animal instinct that is within all of us. We look at potential mating partner. The problem is that the ideals that we look for are indeed…
I'm trying to download the Trainergirl model but I get a page that says I must have a GameSpy ID. OK I registered. I tried the download again and got the same page telling me I need a GameSpy ID. From that page I can login to GameSpy. I've registered on Polycount. No matter what I do I still get denied when I try to…
Both materials are identical, the mesh is the exact same. the smoothing groups are perfectly fine. the materials are assigned to the meshes that are below them. For some reason if i take the Targa normal map into photoshop and resave as a targa it wants to show seems but if i use the one 3ds max created it works perfectly…