A Added some colour for sky background make a robo design filtered the robot to make it more 70's/80'S added filter to background, make bubbles and a dark son/moon and a bubble at the robot
Hello! I originally made these 3D models just as concept art for a world I'm building and will eventually do something with hopefully, but now I'm considering pursuing 3D modelling further. That being said, I decided to post them here for critique. More detail after the images, for the curious. Okay, now for some context!…
I have been working on a full character + plus environment (the base environment was given to me by my partner, Eden West, from her King Arthur challenge on artstation, I essentially built on top of that and then some) Original is here: https://www.artstation.com/artwork/k43KRn Anyways, I'm getting close to finishing up…
I’m starting a new personal project to model Chappie, the iconic robot from the movie Chappie. The goal of this project is to create a highly detailed, accurate 3D model while staying true to the character’s original design. For this stage, I’m gathering and organizing references to guide the modeling process. These…
Good to know that I don't have to blame software when I will get bad normal mapping results... Now I have my low poly ready for test baking: It's 89 polygons so I exceeded my budget only by 14 polygon ( or by 18.7 % :shifty: ). I hope its OK to use both tri's and quads in model? I was surprised how fast the number of…
Hello everyone! I'm happy to share my new work with you – a Mech Concept art piece, my personal work. In this concept, I wanted to capture the spirit of a heavy, industrial, combat robot with clean, heavy lines. But I decided to add a bright accent just for fun :p The robot stands approximately 5 meters tall. It is armed…
The robot gets it's information from text on the internet There are almost no written tutorials on designer, the documentation is minimal and adobe burned the forum so it has nothing to work with. Then the robot makes shit up in an effort to keep you engaged and using tokens if you want the robot to help you solve problems…
Could someone share their workflow for Advanced Skeleton when working with root animation for game engines? A common setup (if not the only, correct way) for a rig that will use root motion is to have the root bone at (0,0,0). Next would be the pelvic bone, which in Advanced Skeleton is named "Root". I've found that the…
almost that^^ For programmers who make web things that have been made a thousand times before - yes, the robot is certainly useful. The robot is also useful if you're making a one-shot app to rinse some money out of an investor For those of us who write new things that haven't been made before, work within a larger system…