Hmm, although, he's right - Decimation Master may actually be what you want. Depends if you're doing your sculpt in ZBrush or Mudbox (I don't have the tutorial so I don't know what application it was in). If Mudbox, then you will have to get Meshlab as I don't think Mudbox has built-in decimation. If ZBrush, go to…
Yea ZBrush owns polys. Pixologic reckon that you can get up to 1 Billion polys with HD Geometry. I think the most i have ever pushed in non HD mode was 50 or 60 million though, and with subtools performance wasn't a problem :) With each subtool you can use the maximum amount of polys your PC can handle, so if thats 10…
No need for the douchey reply. AFAIK Pixologic hasn't announced anything more than they did at the summit. 4r8 was billed as adding cool features meant for zbrush 5 but sooner since it wouldn't be out for awhile. One might have expected a release at the beginning of the year but since we are far removed from that a…
M4dcow's probably on the right track with the data writing. Optimizing your mesh or just handling smaller details in a detail overlay is probably better than having that all in your sculpt. Have you tried moving the Scratch Disk path for ZBrush? It defaults to your MyDocuments/Pixologic folder or something like that on the…
Don't know if this is useful info for folks, but at my studio we're debating between committing to Mud or Z and one of the potentially deciding factors is that Autodesk is apparently very good about network licenses and Pixologic, for whatever reason is being very difficult about that. Any one else have trouble getting…
Do what you said with zspeheres or anything really (a sphere or whatever), grabbing and pulling the mesh into the shape you want and using dynamesh when you need to get even mesh resolution or want to merge things quickly, then when you have your form down, retopo in zbrush automatically with qremesher. Another way you…
I am currently working on a scene and im trying to build a tileable wall texture. Ive gone to the pixologic web site and watched thier video on tileing how ever thier tutorial requres you to have a square plane. Currently my tile is more of a rectangle and i cant seem to get the model to tile in zbrush so i can clone stamp…
What the title says... theres cghub, cgsociety, gameartistians, pixologic, and probably more... From what you guys know, what is the pro's and con's of these sites when compared to one another. If there is any experience you had with them or have with them please let me know. There is quite a few of those 3d art sites and…
Hey guys/gals I've been downloading new tools and for whatever reason they arent saving when I start a new document or start over on Zbrush. I have stored my config and that did not do anything. I'm sure it's a real quick fix but I'm not sure what else I can do besides 'store configuration.' Watched a youtube video and the…
The final people over at CGSculpt.org are running a brand new contest for all you 3D sculpting junkies. Check it out after the jump! Over at CGSculpt.org today you'll find a brand new 3D sculpting contest, Boss Battle. The contest ends September 15th - so get cracking! You can check out the rules here. For everything else,…