Hello guys... I wonder if someone could help me.. I'd like to make a bubbling mud pit. How would I do it? Would a A sphere Mesh emitter and some particles that spirt up and drop after its popped?is there anyone here who knows how to do this... Any help would be great! https://youtu.be/a9hUsVq9q7U
Anyone know how they're doing this? I mean, do they get the art assets (character models and engine) from the developer directly, or are they using off-the-shelf games? Seems like they're using games that either haven't been out very long (or at all), like Bloodrayne 2, or games that you wouldn't think would be moddable,…
Hello. What would be the best place to learn modding and map making for an outsider ? I am completely oblivious to coding and scripting, so my initial thought was to use Source. Even though it's kind of an ancient system, it has so many built-in and ready to use features that would speed up the process. Although its kind…
Hey everyone, Since this is my first post on polycount, I can't put pics in yet. But it's a model I cranked out in a day, no textures. It's for the make something unreal contest mod that I'm doing until I land a job. Any comments/ critiques are greatly appreciated, even harsh ones. Need criticism to get better. Thanks -…
Half-Life 2: Short Stories is an episodic mod for Half-Life 2 focused on showing some different sides of the Half-Life Universe. Human Error and Paradigm Decay are the two story arcs that we have on the go at the moment, each will span 3 episodes, each having around 45 minutes of gameplay. The two arcs differ greatly from…
PlayMaker is the best selling visual scripting extension for Unity3D. A powerful visual state machine editor lets you quickly make:* Gameplay prototypes * A.I. behaviors * Animation graphs * Interactive levels * Cut-scenes * Walkthroughs * And much more... More PlayMaker Info: http://www.hutonggames.com/ Get 50% off…
Wanting to get back into the swing of personal artwork I thought I'd start with this prop from Joe Mad's work on Battle Chasers Night War! Still in the early stages of blocking out the pieces and figuring everything out but I'm slowly moving onto refining and sculpting details. Artstation Blog Instagram
Hey guys, I'm looking for some feedback on the concept for a Khajiit armour mod I'm planning to make. Concepting has never been my strong suit, so I really need some pointers on this one. I want the armour to be nicely detailed, but I always struggle to come up with details, so any pointers for that are really appreciated.…
ok, just tested it and it works perfectly with my spaceman too so far, will try it online asap great work mind if I add a section to my tut on how to import a model for your mod ? I honestly hope that this mod will help more ppms to be created !
Insurgency: Modern Infantry Combat, a total conversion HL2 mod, is in need of a character animator. They will need good knowledge of 3ds max in the area of animation and rigging. We have a new character modeler who will be replacing the models soon, and will require all new animations. Insurgency is all about making a…