Hello guys... I wonder if someone could help me..
I'd like to make a bubbling mud pit.
How would I do it?
Would a A sphere Mesh emitter and some particles that spirt up and drop after its popped?
is there anyone here who knows how to do this... Any help would be great!
Replies
You can do this in Unreal using a panner node in the material shader. You can also add other effects like the mud rings.