Reworked the trim sheet a bit (still working on it though) and began adjusting the lighting a bit. The thing is I don't know how I'm going to better "merge" the huge statue with the rest of the enviro. Any critics/feedback welcome :) Still using mostly one 4K trim sheet for the whole enviro. I'll just do a unique unwrap…
TRAILER GAME: https://www.youtube.com/watch?v=BYSQDEBtMqo https://cdn.artstation.com/p/video_sources/001/525/602/dr-ae-01.mp4 https://cdn.artstation.com/p/video_sources/001/541/389/tbrender-main-camera-r1-002.mp4 Airship Nimbus I produced this ship for @octetostudios, as a Freelance 3D vehicle artist, during the second…
Problem: After running an .fbx through maya; normal map sync is broken. What's different:From comparing the two FBX ascii files, the offending change is this section: Modo / working FBX: <div>; Object properties<br>;------------------------------------------------------------------<br><br>Objects: {<br> Geometry:…
Hello my friends from polycount. I made a wedding cake using software Zbrush and painted it inside Zbrush using Polypaint (picture 001). Everything is ok, but when I exported the texture (picture 002) from Zbrush to use in Cinema 4D it doesn't fit well. I exported from Zbrush the obj and texture, but when I imported the…
Now reading about the new AMD R9 Fury using 4 GB of the new HBM high bandwidth memory, I was wondering if there could be exeptional benefits for viewport performance or programs like Z Brush ? (3DS / Cinema 4D viewports - GPU based renderers like octane ?) The Fury has average game performance for the price range, but…
Hey guys, just finished up my Advanced Diploma of Professional Games Development specialising in Art and have put together my online portfolio and demo reel so I thought I'd post em up and hear your critique :) Portfolio: nicholascarter.carbonmade.com Demo Reel: [ame=" https://www.youtube.com/watch?v=JXVhb7pPsFI"]Nick…
Landmark Asset Production (LAP) Job description low polygon modeler with an excellent eye for optimization of detailed hard surfaced buildings / landmarks. Ideal candidate has worked in low-polygon production pipeline and is used to producing fast, high quality results on a consistent basis. All models will consist of…
ReelFX doesn't do much for games, but in case anyone knows animators looking for work, Robin posted this a few minutes ago: is looking for Maya animators who can work from home. They're also looking for some on-site animators for the Santa Monica office. "Ok, if you look down you'll see that I posted that I was looking for…
Hi everyone :) I have a HIK rig in Maya 2012 and now need to export an animation where the character moves around in the world as an animation where the character stays in place. I remember that Motionbuilder used to have a simple check mark to do that. Looking it up I even found this tutorial: [ame="…
http://mari.ideascale.com For those of you that use MARI for texturing that might be of interest. Mari Ideas is a place where users can submit feature requests. The community votes on them and the most popular ones bubble to the top. This is giving the team at the Foundry an idea what big features are in demand but also…