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Polypaint texture made in Zbrush not working when imported to Cinema 4D R19

Hello my friends from polycount. I made a wedding cake using software Zbrush and painted it inside Zbrush using Polypaint (picture 001). Everything is ok, but when I exported the texture (picture 002) from Zbrush to use in Cinema 4D it doesn't fit well. I exported from Zbrush the obj and texture, but when I imported the obj and try to apply the texture, it doesn't work (pictures 003 and 004) Inside the material in which I imported the texture I changed the projection to all the possibilities but it didn't work out. Thanks a lot! I read something about GoZ to import arquives from Zbrush to Cinema 4D, and I don't know if it can hellp, but I couldn't find it for R19...
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