One of my most current projects is this full character sculpt, Ive been approaching it as a study to build my anatomy skills, and then use it as a base mesh to work off of, for other characters Ive got planned. This is my second full sculpted character build, I usually just poly model everything in Max until I need detail…
This is David Schroeder, author of the 8-bit game "Dino Eggs" (1983, Apple II, Commodore 64, IBM). We're completing a reboot entitled "Dino Eggs: Rebirth." You can check out the information and video in our press kit to get an idea of this old/new game. Seeking: An artist to create the game's two main characters in a fresh…
Hi, I have a big problem and I could not find a solution so far. I got a character as a FBX file. I guess its made in 3ds Max with a Biped Rig with twist bones. And here starts the Problem. My plan is to use the character with the animation type as humanoid so I can change the mesh of the character easily. But I don't know…
Hello there, So this is 2 of 4 of my modules for this semester of university. Captain America Low poly character thread - http://www.polycount.com/forum/showthread.php?p=1926683#post1926683 *Links to other threads of the other 2 modules will soon be here* Basically this module is Advanced Modelling Portfolio where Your art…
Hello, My name is Aditya Parab. I'm a character artist with 5+ years of experience with knowledge of both Gaming and Cinematic pipeline/workflow. I'm looking for Freelance character work. I can develop anatomically correct high-quality characters(Game-ready, Cinematic) Sculptures/Statues. I can even create Animal/ Creature…
We are currently looking for a long term temporary Senior Character Artist here in San Diego. This Sr. Character Artist will be required to work with the Art Development Group and Cinematic Group to create high end 3D character usage in-game and in pre-rendered cinematics. The focus will be on sculpting high-resolution…
WayForward is seeking a Character Rigging artist to work across multiple projects, with multiple game engines. Experience rigging characters in 3DSMax is essential for this position. Any experience in a related field such as animation, character art, or tech art is a bonus. Requirements: 1 year games industry experience…
I'm working on a samurai-inspired game, and I am looking for someone who can make me an NPC model. I need a Japanese-looking man dressed in a traditional kimono, hakama, and belt. The image in this ebay posting is a good representation of what I'm looking for: https://www.ebay.co.uk/itm/183848370343 I need the character to…
#Update: Thanks to all applicants - submission process is now closed. Hello, I am looking for someone who can retopoligize a character. The source is a ZBrush file. The character should be properly UVed and be ready for rigging and animating. Please include a link to your portfolio and a rough estimate for a character…
That the first thing I tried was using search terms like model and character sheets and at the least all that was returned was D&D character sheets and model sheets returned mostly cartoon image planes. What Im looking for is at least one solid character sheet with a front and side view in the t-stance position. Not to…