Hi guys, I´m triyng to create for a personal proyect the effect of the MicroBots of the movie Big Hero 6 that´s the idea , create this type of bot in real time I tried to create some similar effect using the modifier "Hair nd Fur" of 3DSMax using a custom mesh and a "morpher" modifier too, the problem is export this to…
Hi Polycounters, Thought Id share a personal project I'm working on, speaks for itself I hope. As a way to learn ZB I thought Id combine a few of my favourite heroes into one character, specifically Briareos but mixed with a couple of other favorites of mine. For those unfamiliar with Shirows work on 'Appleseed' - more…
Hello, Polycount ! So the aim of this project is to actually finish something, and not just leave it half-assed. First time that I will go through the whole process of creating a game ready character for Heroes of the Storm. Critiques welcomed. Started in Zbrush, armor was made in Maya. References : Armor, Joseph Weston's…
Hey folks! I lately got inspired by this thread. Since dota2 brought me to the model buisness, its just fair to give something back. I realized that it is very helpfull to make real lowpoly models to keep the shape in mind and to really work out the points of interest. It doesent matter waht the sculpt looks like.…
Hey guys, I have decided to join the Polycount thread, for help and advice on work I am creating for both my third year film and showreel. Here is some of my work in progress, also I am now on the retopo stage of my vampire creature and could really use some help on retopo'ing around the jaw as its confusing me on what the…
How the hell am I going to afford all of these this holiday season!?? I need a job! and time! x360___ two worlds virtua fighter 5 too human bioshock blue dragon mass effect UT3 burnout paradise eternal sonata assassin's creed halo 3 GTA4 Orange Box Lost Odyssey Rock Band Guitar Hero 3 DMC 4 Call Of Duty 4 PC__ Tabula Rasa…
I'm currently working on environment art for a chess game in development, and I wanted to share my progress and get any critiques anyone might have. The game is called Chess Heroes. I've been helping figure out a unique style for the game.. shooting for something along the lines of "Fisher price meets Blizzard". Something…
Hi all! Our studio is looking for a senior animator to join the Heroes of Newerth (http://www.heroesofnewerth.com/) team down here in Kalamazoo, Michigan, to help drive up the quality of our content overall and to work with me on overhauling the animation pipeline/rigs for the game, along with mentoring the team here to…
My most recent work--a Vietnam War era radio known as the PRC-6 "Handie "Talkie." I was aiming for a game-ready hero asset. I paid special attention (aka more polys!) to anything circular to avoid faceting. Around 121k tris and two 4K texture sets. Blender for modeling, straps simmed in Marvelous Designer, textured in…
The Brief Another civil war has erupted on the Polycount forums. This time, two novice artists have decided to battle it out. Driven by the desire to improve their portfolios and create some awesome characters they have decided to make a friendly competition of it. Inspired by the epic Polycount civil war battle between…