This one is for the Unreal guys. Does anyone know what shader setup was used in this Bioshock video where the Big Daddy steps into the sheet of falling water? The water itself just looks like a plane with its opacity influenced and masked out based on where the Big Daddy collides with it. It's something I've been…
Hey guys, this is my very first post so apologies if this is in the wrong section. Basically this past couple of weeks I've been trying to teach myself 3D modelling - It's going well and I can model all kinds of things in Maya, like houses, spaceships and some basic humans. I'm also learning Zbrush where I can also make…
Most of you have played this game or not i don't care, anyway as you might recall it has 3 Discs for the playstation 1 right? Well this is bad for me cause my little sister stomped on it cracking a chunk off and i had to fish out what left of the first disc in the trash... now i know the full game is copied on all 3 cds…
Hi people! :wink: Because im tired of my AK-74 and im really not happy with the "Midpoly" i decided to left the AK for now and to start a project to fill my portfolio quick with a new model. Why i made it midpoly? Lol...i dont know.... Its a Serbu Remington 870 Super Shorty mainly inspired by Eric Radings work. Thanks for…
Hi there, As a noob I'm struggling to find a way for correctly setting the animation with the exporting of a fbx fila from 3ds max. Lets start from the beginning. I have made a gun model and animate it. The animation sequence starts from frame 1 and finishes at frame 62 with a custom FPS of 10. I have to maintain this…
Hi, after I did a realative simple blockout of a car some month ago I reused it as a size reference for another model. As this other model came to some creativity hold. I worked a little bit on the car again. At the moment the model is still low poly (~20k polys without the tires) but I looking forward to make it my first…
hey guys, i was wondering if there's a free plugin/script on the net that would allow you to use an xbox360 (or any controller) inside maya? Basically, i made this character with some animation clips, which i want to walk/run with in an environment i made inside maya. I know 3dsmax has something like this ( a sort of fps…
soemthing i've been playing with (very quickly, just a few minutes work a pop, so it's quite rough) : naturally quite painterly photos taken a step further an example (sorry about the big image, but i wanted to offset it to show the crop) EDIT - down the page there's no hard and fast process - but it's a mix of varying…
Each tutorial I find for this thing assumes you know quite a bit about it which is a bit ironic considering he designed the editor to be very user friendly. I was just trying to make a simple Shader with One Diffuse, Normal and Specular map assigned to it. But no matter what I do it only shows the diffuse texture and with…
Hey guys! I'm having trouble figuring out my next steps when it comes to texturing a vehicle for a game and would appreciate some advice. I have the finished model to the point it's fit for purpose, and I have used the provided materials in Modo 801(SP2) to texture the thing. Now I know I have to render out a number of…