- Wildcard Dive Bar Environment - Wildcard Dive Bar environment is a second year creative project that focuses on improving my environment art and lighting skills. I am hoping this project will be a playable demo for the first person player to walk round (50%) and cinematic trailer to go with it (50%). This project will be…
We are seeking ambitious and creative Environment Artists to work on World Assets or Terrain Sculpting. This person will work closely with our art team to create unique and diverse assets that will pull the player into our universe. Candidates should have a strong understanding of environmental design as it applies to game…
So I want to get into environment modeling and take a break from character modeling. I chose this concept and did some block outs. I chose to do something simple because I haven't touched environment modeling in maybe 2 or 3 years. I'm trying to get my foot in the gaming industry and I always wanted to be a character…
Hello all! Over the past 3 years, I've been doing 3D art, what made me pursue this hobby is because I love environments. I've played games that sometimes get me stuck wandering around just to admire the view and think how does one make a cool looking environment. I've been researching, reading cool articles at 80.lv , and…
[php][/php]Hello Polycount. We are a group of students working on a League of Legend fan-made map. This project include environment, characters with animations and hopefully some music :poly124:. We actually have lore for the map and some concept for game play but we only focus on the art side. The idea is to create an…
Hey everyone! I hope you're all doing well. My name is Niko (I go around as Indratu). I am a passionate 3D Prop and Environment Artist with two years of professional experience, and I am currently seeking new opportunities to grow and contribute my skills to a creative team. During my journey as a 3D artist, I have had the…
Job Description Ruffian games are looking for a skilled and experienced individual capable of leading/mentoring a team of artists to create environments of the highest levels of quality and consistency. The ideal candidate will have broad ranging creative and technical skills as well as a great knowledge of using multiple…
Hey everyone ! :) I wanted to share a stylized environment I have been working on in the last couple of months in my spare time. The environment is built in Unreal Engine using for the most part modular assets and tileable textures. I developed this environment to see how far I could push modularity in term of modeling,…
Hello, I'm currently building my portfolio in the hopes of landing a job as an environment artist for video games. I've been learning how to create props for a while but am now transitioning to creating environments since it's what I ultimately enjoy the most and I have a lot of time on my hands to learn everything as of…
WayForward is an independent videogame developer based in Valencia, California. Over a quarter century we’ve become one of the biggest independent developers out there, and house some of the finest talent in the video game industry. We’ve built our reputation on solid gaming fundamentals, feature-quality character…