Hi, Could anyone help, I have a second year BA student from Ukraine who is stuck in the UK and for obvious reasons can’t return home this summer. If anyone can offer her some work experience, ideally for a year but if thats not possible over the summer would be a great help, she could work remote or in a studio ideally…
Hey @v13r1, congrats on finishing! My critique would be that the roughness/glossiness seems out of hand, particularly on the exterior. To me this makes it look like everything has a coating. I would recommend looking at real world reference image and potentially use scanned materials, either as a base or reference when…
Hello there !! I am working (on my free time) on this concept interested to model a character in hard surface/cyberpunk design. I use for that a body I did recently and remake her face, I will love to hear your thought and advice on her before I go further. I am pretty satisfy about the design, but new eyes can help ^^.…
Hi there, I'm Adrien, belgium' student since 4 years, graduated as 3D designer. I'm still student at the same school (ESIAJ) but i've chosen to specialise myself in video games this new years. I'm working with 5 others people (two 3D artist, two programmers and one sound designer) and we choose to create a…
I've been working on a little fan art of Lohse who I played in my play through of Divinity 2 with some friends. I loved her story line and wanted to make a little bust of her following this concept with some stylisation. I've got everything blocked in and done a little detailing but need more eyes to have a look at her.…
UPDATE: I finally was able to work a little bit on my illustration. But it's still far from what I have in mind therefore I want some feedback before going any further. thanks in advance :) I'll explain what is to come in the next update: - A crowd in the foreground and background - a more dynamic pose for the main sona -…
Hi I always admired the game "Alice Madness Returns" and now I decided to create my version of Alice game model. Even though I consider it finished I still might make some adjustments and maybe re-render her in Unreal Engine. The initial jacket design was taken from gothic dress over…
imijatov: Thanks! I've shortened the arms a tad, and gone over the cloth folds again. I'll still be working through the rest of your crit. :) I think you may be giving me a bit too much credit -- I know what I struggle with, but I think I mainly struggle with it because I'm not sure what exactly is right! :P The hair was…
Thanks for all the comments! :) @mr.sin - Good point about the rails. I'll add a small gravel base for the tracks in the station. Thanks! @mathes - Indeed, STALKER-like is exactly what I'm aiming for. It's pretty ambitious, but I already have a good bit of the assets completed (see my Lab X2 thread). Michael Betke is also…
I want to do a more realistic, slightly deformed woman's face. Aiming to get a saggy, partially swollen skin effect (think of a demon living in your basement for 35 years on not a great diet). So far I'm trying to get the shapes right, and I'm kinda failing. Her head looks way too alien, and I'd like her to feel more human…