[FONT="]We are looking for a low poly character modeler who can specialize in creating max detail onto a low poly character. The character will not contain normal map or spec maps so all detail must be painted into the diffuse.[/FONT] [FONT="]The character must range from 1000-1500 polygons and the concept will be…
Some of these may just be bugs I'll have to live with but I figured I'd post up and see if anyone has any solutions: 1- Photoshop CS3 And 3ds Max 9 Selection Tool Lag, Alright basically whenever I use the selection marquee tool, I have a 50/50 chance of experiencing what i can only call lag. The edge I'm dragging from will…
Hi, I'm HydraHeight,
Lately I have pondering on what I should do for a half life 2 mod... either make a sidestory of the black mesa mod in eli vance or kleiner's point of view or make a Half life 2 continuation of half life decay which I have decided upon... Since then I set a goal to release it by holiday 2016, holiday…
Hi! I'm looking for 2d artist to help me with the visuals of my project - simple maze brain-teaser planned to release on HTML5, Android and iOS The game is about a hamster in a sphere looking for an exit in a maze with movable walls and other dangerous stuff (e.g. fans and electric arcs) Link to prototype At the moment…
IMPORTANT INFORMATION: Job Type: Studio Pay Type: Salary Current UE3 / UDK Version: May 2011 Company Website: http://www.spiralgamestudios.com Apply Now! REQUIREMENTS:* Resume / CV. * At least one previously released title, mod or playable prototype. * Strong familiarity of UScript and UE3 / UDK. * Strong familiarity of…
Hello everyone ! Here's a work in progress of one of my first 3d car. I couldn't get motivated enough to work on my lastest handpainted lowpoly project so I thought I would do something completely different to refresh my mind. :smile: I'm not much into cars IRL but I've always been amazed by 3D cars since it is something I…
Hello everyone, The 3D Team at the Walmart headquarters is looking to add an additional 3D Artist to our lineup. We are looking for someone with strong modeling skills. This is an in house position, and we will require the individual that joins the team to relocate to Arkansas (We will cover all relocation expenses and we…
I've been working on this in my free time for a while. It's largely based on the Jeanne dArc apartments in NYC. I'm at the point where I seem to be hitting some bumps in my workflow and could use some advice on the best way to continue. I've been carefully modeling on a grid in Max to keep all of my bits and pieces nicely…
Hello, This is my first model pretty much, and I've now moved onto texturing and mapping. I first tried the Unwrap UVW and simply tried to put all polygons into the square without overlapping each other, and then paint the texture onto the polygons as that's the approach I had seen in tutorials. However, since my ship is…
Hey guys, hopefully some of the more tech artist minded people here can help out with this one. I'm trying to make a procedural fence I can use for one of my projects. I made an example video and sudo blue prints of how I'd imagine this would work, but I'm having trouble figuring exact which nodes I'd use, and how to setup…