Our next workshop is ready to launch. This time we are inviting back Kekai Kotaki. And for the first time in Singapore, the awesome and bad-ass concept artist, James Paick. Hope to see you guys in February. :) More information can be found here.
Hey guys! One month ago I started creating 2D stickers for the game Counter Strike Global Offensive. I've already made 3 stickers and I'm always looking for feedback on how I can improve my art. In this thread I will give you guys updates on my newest stickers and my current projects. Here are my first 3 stickers. (By…
Hey guys, I am a long time DotA player and love the opportunity to contribute to Dota 2 via Workshop. Here is my first item i made for OD "Post of the Rimwalker". Main problems for me were to get the workflow "right", like baking all the maps, understand the masking for the shader and of course staying within the lod1 poly…
Greetings, all! And welcome to my workshop thread. I have to say, I am GREATLY intimidated by the sheer amount of talent on this forum. I sincerely hope that you'll all help me scavenge what I can from my feeble attempts to join your ranks so that maybe I can get something half-decent to my name. Drakoptera of Yama Raskav…
Hey fellow item creators, after several years of lurking at Polycount I think it is my time to post some stuff that I have been working on outside work. I've been wanting to try the workshop for some time and the last couple of weeks I finally got started. I decided to do something for the warlock, my personal all time…
Hey guys! so here i'll post some work that I will be doing for workshop items. For now, I am working with Criker24 on a legion commander set. Tell me what you guys think. The textures are still in progress so please, tell me if i need to add anything And here is the image that inspired it: Will be posting more WIP here as…
Hey All! I thought some of you guys might be interested in this: Internationally imitated, never duplicated--Massive Black Inc. and ConceptArt.Org are at it again. This time we are opening up the floodgates in Seattle this Jan. 4,5,6,7. There has never been an instructor list this unprecendented, put together for one of…
@Sanki yeah, it will be part of the full set hopefully! well see how it works out tho. So I started doodling something in Zbrush last night, and being stupid i came up with what i thought was an original idea... then i checked the workshop... turns out its not original at all... so i think ill just save it for the future ,…
Going to get cracking on this workshop in order to help me with my hard surface and high res modeling. Being able to compare workflows makes this very interesting and educational :) Any tips on how to best present my model (for critiques AND for display) would be great. It is something I struggle with frequently. *edit* -…
Figured it was about time I got on the CS:GO workshop, seeing as how I started my path as a 3d artist doing custom content for CS 1.6 and CS:S. I bashed out this quick techy/industrial look for the sawed-off shotgun last night, pretty happy with the general look. Intend on doing more in the same style, refining it more…