Hey guys! One month ago I started creating 2D stickers for the game Counter Strike Global Offensive. I've already made 3 stickers and I'm always looking for feedback on how I can improve my art. In this thread I will give you guys updates on my newest stickers and my current projects. Here are my first 3 stickers. (By…
Hey guys, I am a long time DotA player and love the opportunity to contribute to Dota 2 via Workshop. Here is my first item i made for OD "Post of the Rimwalker". Main problems for me were to get the workflow "right", like baking all the maps, understand the masking for the shader and of course staying within the lod1 poly…
Hey fellow item creators, after several years of lurking at Polycount I think it is my time to post some stuff that I have been working on outside work. I've been wanting to try the workshop for some time and the last couple of weeks I finally got started. I decided to do something for the warlock, my personal all time…
Thanks for the comments! Hoping to get this in the workshop soon. I took a stab at responding to hopgood's concerns about the detail mask, deepening some of the cracks in the totem and applying the glow to those cracks: I need to make all the marketing materials for this. I noticed in the submission form, there is a space…
Thanks Chaos Prophet. I submitted them last night, had a little trouble, i heard steam was getting hit with some kind of ddos attack. Also my prior pugna items are no longer on the steam workshop, not even if i filter for pugna. The only way to see them is to look at my specific workshop. Thats kinda too bad, cause one of…
Hey guys! so here i'll post some work that I will be doing for workshop items. For now, I am working with Criker24 on a legion commander set. Tell me what you guys think. The textures are still in progress so please, tell me if i need to add anything And here is the image that inspired it: Will be posting more WIP here as…
Hey All! I thought some of you guys might be interested in this: Internationally imitated, never duplicated--Massive Black Inc. and ConceptArt.Org are at it again. This time we are opening up the floodgates in Seattle this Jan. 4,5,6,7. There has never been an instructor list this unprecendented, put together for one of…
Look, I feel very bad about all the work you did, so here's the deal. You can upload the sword to the workshop as long as you give me a percentage above 20% for concept creation. BUT I also have modeled it myself and once I finish it I will put it on the workshop, so valve can decide which the prefer. Deal?
Going to get cracking on this workshop in order to help me with my hard surface and high res modeling. Being able to compare workflows makes this very interesting and educational :) Any tips on how to best present my model (for critiques AND for display) would be great. It is something I struggle with frequently. *edit* -…
Figured it was about time I got on the CS:GO workshop, seeing as how I started my path as a 3d artist doing custom content for CS 1.6 and CS:S. I bashed out this quick techy/industrial look for the sawed-off shotgun last night, pretty happy with the general look. Intend on doing more in the same style, refining it more…