Hey everyone, Wanted to ask if any of you have a good idea how to create this broken wall effect where you have the base-stone wall but then it is broken off. You often see this in old castle structures and ruins: (right image is a quixel scan but gives the idea across) My idea is to obviously sculpt the damaged detail -…
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Hello, I have to model a medieval city for a mobile game. I'm using 3ds Max, and I'll have to set it up in Unity. I've made modular assets before, but the buildings their selves were created with some customized tool for whatever engine we were working with. For this project, there is absolutely nothing set up yet. The…
Hi everyone! Just finished up the second project for my independent study at the College for Creative Studies, and I'd love to get some feedback on it. The project was based on learning more about modularity and trim sheets, and I was also challenged to study the style of Airship Syndicate and relay that into my work. I…
Hi all! I've begun working on a new environment by Koko Liem in tandem of being a mentee of @Lucas Annunziata through the Mentor Coalition. My goal is to use this space for progress updates and critique throughout the process. The original concept, with permission from the artist: You can find their work…
Hi, This is my first unreal project where I tried to learn different things. I tried to use a game environment creation workflow. Everything was modelled (in blender) and textured by me (in substance painter (except modular textures for walls and the floor, i used substance source & unreal marketplace for those). Foliage…
Wow, it's been a while since I last updated. Dropped in to say the damn thing is DONE! Thank you to those who offered advice along the way 😃. Enjoy! https://www.artstation.com/artwork/QzwY6Z ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Hello friends. Today I've started on a large interior for Clinton Crumpler's UE4…
Concept by Yong Yi Lee, Im trying to recreate just the main building and the castle like wall in front. The idea is to make the main building expensive apartments and the front gate would have shops next to the gate door. I did a basic layout and will continue on it. I am stuck though on how I should make the modular wall…
Hey guys, As part of a university assignment to take a game and come up with DLC for it. OuR DLC was based around inventing a new norse culture into Fable 2. From there we all had to make 2 assets from a Norse village that we had come up with. Here is my first asset. It's a mead hall and is the second biggest building in…
Hi guys, Hope you're all having a good weekend. So I'm in the process of doing a scene for my portfolio, it's going to be a Wild West Saloon shoot-out scene based on these drawings: Here is the 1st modular wall I have created for the saloon: To add as well, this was my first time using Substance Painter . I'm always…