Okay so here's my sketchbook topic. Be warned, some of them are moderately NSFW. Holy fucking shit it's a bear quick shoot it! Yeah, that showed that fucker who's boss!! Sketched 2 of my pets cuz I was hassled to draw something for "the family" over christmas break. These are characters for a random idea I had about a year…
I've messed around with Marmoset's Toolbag and am really impressed with how easy it was in Toolbag to get pretty good results. Sure, I imagine that a real fine knowledge of Toolbag's capabilities can make utter magic, but even if the artist's knowledge of Toolbag's functionality is only 'so-so', the results can be really…
A bunch of cool things have gone on around the Polycount Community this week. Hawken has kicked off a new Low Poly Challenge, we are reaching the final days of the Team Fortress 2 Polycount Pack Contest and most importantly, there has been some stunning art all throughout the boards. If you've been living under a rock,…
Hi folks, ex-pro game developer here. I've worked for AAA dev houses before, but now I just develop my own random ideas, true to the old-school garage-development ideals. Right now I'm working on a space simulation for Oculus Rift with a procedural universe. The space outside the ship looks great, but my structures and…
Hey everyone, I want to post my progress here for Art War 2 contest. I need some kick in the but so don't hold back if you want to give a critique. This is my current progress so far and some info about the character I'm making. Also link to Cubebrush thread…
Rakan: Hey! I Ain't gonna kill ya, she is! Xayah: Nice yo unmeet you. Hello everyone! It's my first time participating in this contest and I'm really exited. Main Support here : D I was thinking yo make a skin for Thresh, but all of the sudden an idea came to my mind: "Hades and Persefone's" Myth. By that time I was…
Hey guys! Been workin on a game project for a year long paper in my final year of uni. However I am focusing primarily on the visual aesthetic and gameplay is going to be investigated, but not implimented due to the priorotising off improving my modelling, sculpting, and texturing skills. Sandbox Heroes is a strategy…
I just recently finished a 4 year online course program on Digital Game Art and this is my resulting portfolio. https://artofjonathandan.com/ It's mainly full of concept art of characters I want to use in "dream games" many of whom I have been refining and honing over the years. I've also got plenty of 3D models in there…
So I don't know if this is common knowledge or very obvious, but I decided to share since I didn't find this solution through google. Last night I made a simple practice asset and ran into a snag when I imported it into UDK. It ended up looking like this: Ugh, awful. My problem is that my normal map is mirrored, which…
Welcome to the 2D Noob challenge! This thread is for those of you who wish to improve your skills in concepting / 2D in general. This is a once every 2 weeks (ish) challenge on the first of each month and on the 16th of each month. On the beginning of each new challenge I will post two entries, the most creative idea and…