Thanks for dropping in! I have an exciting post her perfect for you! ;) We are a startup team looking for more talent to join in the early project phase. Now my plan is to set up a good competent and driven team. We are already 4 people joined awaiting your warm welcome!!!! The goal is to have a small scope so we can…
Hi there! I am Ignatius Reillius, a 3D artist from Barcelona (Spain). This is my Instragram. I am creating this topic to share my work in progress of one of my current personal projects. It is called "Zombie Nation", and it will be a kind of a retro fake videogame
intro/animation videoclip made with Blender. The song I use…
Armature is seeking a dynamic, creative UI Artist to join our team. This person will work closely with the Design Team and UI Engineers to design creative and accessible artwork for use in game user interface. This person may also assist with other art responsibilities, such as texturing, modeling, or whatever is in the…
Be part of the next great Web-TV-Series! Enthusiasm and some cool CG Skills is all you need right now, the rest will follow! No money, but lots of fame! We are about to start pre-production for a Web-TV Si-Fi Comedy Mystery Series (current projection includes four seasons with approx 18 episodes each) and we are…
Greetings guys this is my first post here on Polycount but I have been lurking for awhile (just registered tonight, this thread was the plunge I needed to do so) Anyways here's my issue. I have this model, it's a low poly Glock 17 that I am using with a normal map baked from a high poly, all done in 3DS Max 2013. All is…
Just thought Id post this here. We are in search of a Senior Artist here at Iron Lore Entertainment http://www.ironlore.com This is a unique opportunity to get in on the ground floor of something that could be big. The project is extremely fun to work on and there is a lot of room to be creative (sorry I cant say what…
so it looks like something died in my motherboard or powersupply on my athlon xp 2500+... It refused to properly power my 2.5" mobile drive, so I decided that rather than risk dataloss, work interruption or just complete failure... rather than spend time and or money trying to replace parts on an obsolete system, I pulled…
Hello Guys I just finalized the build of PC that I need for work. Main use (In order of use) - ZBRush (Sculpting highly detailed human characters and creatures) - Max, Maya, XSI - Vray or Mental Ray - Key Shot - Marmoset tool bag ** I mainly work in games and occasional 3d Illustrations. Here are the main components Parts…
Awesome. Really inspiring stuff! For me it looks like that the new tech is not neccessarly just a new tool. If I am not comepletly wrong, it loos like they blend in and out the normalmaps based on facial muscle strecht and added a "wrinkles normal map" also for areas like the forehead. As for Valve, I really like their…
Hey folks! Been a while. Figured I should update this. Over christmas I had some free time, and experimented with this project a bit more. I finally got realtime leg IK working more or less properly, but more interestingly, I tried modifying UE4's renderer to add a custom stylized toon shading model. Turns out that while…