Hello! I am an experienced prop/environment artist in the San Diego area and am currently looking for opportunities, either full-time or contract. I have four years of experience in the industry, starting with a year of QA and three years as an artist. My resume and portfolio can be viewed at http://www.copelandworks.com.…
Hi! My name is John Yau and I am a freelance concept artist and a 3D modeler with great experience and passion in producing art for many clients from the indie games industry. Please take a look at my portfolio and feel free to contact me anytime! [Portfolio]: http://www.johnyaudesign.com [Email]:…
Hi everybody, searched everywhere but couldn't find anything. What's your workflow with instances? I mean to save geo and texture , to instance things like buttons on a character or repetitive features on a facade . Can you work with instances in zbrush or you don't arrange them together untill in engine space? Or maybe im…
Hi! So I'm trying to make a Wind Waker-esque water shader using ShaderFX for Max 2016, but I can't seem to get the opacity to work. I've hooked the A channel of my chosen texture to the Opacity input: http://puu.sh/iBEqT/3fd9d61524.png But the part that's supposed to be transparent is showing up as black. The help pages I…
You should be dissatisfied with the quality of your work, this isn't a great piece, but it COULD be. And every time you ignore the flaws and push for a finished but sucky piece of work, you're only perpetuating the cycle. It's okay to get frustrated, fight past that. Make it excellent, make it something you're proud of.
Hello, I'm Laike Sadler and I'm a visual artist here to make you some art. Below is some of the work I've done ever the years. Message me here or email me at comicconartist88@gmail.com if you are interested in hiring me or if you have any questions!
3D Character/weapons Modeler Open for Fulltime Relocation or remote Freelance work. Can find my portfolio at https://www.artstation.com/angelogazzia Contact me by email at angelogazzia@gmail.com
Hi there, so I'm just recently wanting to get into the High to Low poly workflow, which means I am starting to learn about dynameshing and other Zbrush features. Im currently having issues figuring out how to apply smoothing after dynamesh is applied, as it barely does anything at all even when I use Smooth Stronger. It…
Hey polycount, been working on 2 new shots to update my reel and was hoping I could get some fresh eyes to have a look. Feel free to comment on the rendering & staging as well as the animation! Thanks :) https://vimeo.com/161895489 https://vimeo.com/161458518/be7fe638a1
so I'm making a chess board. I did it two days ago perfectly, using refine. Now, when I attempt to add a vertex in a spline, it only work on the very bottom portion, i can't add it anywhere else. can anyone help me?