so I'm making a chess board. I did it two days ago perfectly, using refine. Now, when I attempt to add a vertex in a spline, it only work on the very bottom portion, i can't add it anywhere else.
Do you have the Normalize Spline modifier in your stack?
What about collapsing the stack and converting to Editable spline?
What about turning on viewport rendering and convert to Edit poly, select a long edge loop and convert that to shape?
Replies
Do you have the Normalize Spline modifier in your stack?
What about collapsing the stack and converting to Editable spline?
What about turning on viewport rendering and convert to Edit poly, select a long edge loop and convert that to shape?