This may not be the best way to block out an environment. I'm using this temporary texture to help clarify what's happening. Although I am still very much in the conceptualizing stage, I do like the direction it's heading. Still to come: More mining equipment, More traversal paths, More tunneling, More cliff faces, More…
You're on the right track. Technical process and the design itself are two separate skills to master. While design can be a general term that covers a wide range of things, there are fundamental concepts you can study to apply to whatever you want to make. I'm speaking of what's known as The Elements and Principles of…
Lighting and value/contrast of the textures have already been mentioned. I'd add that I'd make the scale of the textures (bricks etc.) bigger than in the concept, while yours are even smaller right now. Your textures look great, if perhaps a bit monochrome, but all that detail is mostly small scale and only visible when…
Hello fellow Polycounters, My name is Jason Stokes and I've been lurking around here for years. I wanted to share some of the work I've done on GuildWars 2 and also explain some of the process. I love the community here and I've learned quite a bit over the years so I figured I should probably start contributing :) I was…
I decided to work off of a concept, and at the time, I was really excited about the Diablo 3 Announcement, so I choose one of those. I went with the Mistress of Pain concept. I originally was going to do a more 'beautiful' face with a headdress (like in another concept) but it looked kinda plain, so I added the crazy…
I've read before that illustration does not equal concept artist. You have some concepts, but your illustrations are way stronger. If you're looking for a concept position you need to show more concepts with solid clean linework.
I'm lucky enough be in Haz's character course, so here's mah thread! I've chosen to do a version of Dizzy from Guilty Gear X. Like some of the others I'm gonna try and catalog the process and TOP-SECRET Haz advice and so on :) [course threadz: Hazardous: Miku | almighty_gir: Rogue | MrSkullFace: Samus | YBourykina: Lady…
Project Name: Description: WarScathed is a new FPS currently under construction, the year is 2091, World War IV has broken out, and the Russian Revolution has started again. It is the job of the European Commandoes to take back Germany and resore peace in the east. The player controls a squad of four european commandoes in…
Welcome to the Monthly Noob Challenge February 2014 (16)! Join our Skype group too if you want! Add me on Skype and I will add you to the group. Skype: alexmasterofcats You don't have to join the skype if you don't want to though, you don't need to ask to participate or anything, just start doing it and post in this…
I just received this email from someone claiming to be the head of dev relations at Manticore. Pretty clear it's a scam with the vagueness and request to communicate through telegram. Heads up to anyone else who receives this:…