I decided to work off of a concept, and at the time, I was really excited about the Diablo 3 Announcement, so I choose one of those. I went with the Mistress of Pain concept. I originally was going to do a more 'beautiful' face with a headdress (like in another concept) but it looked kinda plain, so I added the crazy mouth...kinda like venom's.
Concept:
Renders
Replies
Do I fix this in the spec color, or spec level maps? Or do I add a glossy map and make that part higher gloss so it has a sharper highlight?
I'm not sure what you mean the leg connection isn't how it follows in the concept...do you mean how they look like sausages? or do you mean how the legs are connected to the body? If so, do you think there are only 2 bends to the leg? like they're all connected to the top? cause that's something I wasn't too sure about when I started. Also, for reasons unknown, when I started texturing, I assumed that she was lit blue green, and that her skin isn't actually blue green but more human like(because even in the gold parts, it's tinted blue/green).....but now, I think maybe her skin might actually be blue green...not sure.
Will fix the eyes.
gl
-Woog