hmmm just need a bit of advise especially from someone that works/worked for big game dev company 1. not sure now a ways whats a better workflow for circular shapes some clients prefer for the top of circular shapes to be modeled this way *check top of barrel*…
Task Force Black is currently seeking one extra member to join the roster for this upcoming CryEngine2 based modification. This time around we are recruiting a 3D artist. Please read the requirements before applying as we are only looking for people who can commit to and produce the work-flow listed. REQUIREMENTS * Must be…
Hey everyone, I work at a Private High School doing mainly IT work, however the leadership found that I do a lot of 3D in my spare time and asked if I would present a 3 day basic into into 3D development (for games). I accepted and I will be using Blender. Since these kids are 14-18, and 3 days (ie, 3 class periods of 50…
Hi everyone! Hopefully everyone has enjoyed the free Alpha version of Diamant Modeling Tools. I am pleased to announce that Diamant Modeling Tools 1.0 is officially released! No more internet connectivity required! This is a full rewrite of what was in the past called Diamant UV. I have renamed this tool to Diamant…
Team name: Burning Dog Media Project name: Origins Brief description: This project has been in the works for one year now and we have met our goals of a prototype. We are now moving forward with our indie release side of the project. We have a great team dynamic at this point and an estabished management framework…
Modular Vehicle Vol.2 now finally complete. Video: https://www.youtube.com/playlist?list=PL_KX9infRdRhJ_wabAlV2cmSgxSvapqeO High poly versions can be found on my Artstation: https://www.artstation.com/keos Full project available on UE4 Marketplace: https://www.unrealengine.com/marketplace/en-US/slug/modular-vehicle-vol…
Greetings, I am a Programmer and Unity Developer with over 6 years of experience. I have worked as the Lead Programmer on "The Midnight Game", a free to play horror game released in 2012 and played by Pewdiepie, Markiplier and more. I am now looking to start a new game project, and thus looking for people to join. If you…
Hey guys, so here I was getting ready to start texturing my greatest masterpiece yet, and did a test run of normal mapping just to make sure this exact type of thing doesn't end up happening (ie an apparently unresolvable issue which persists throghout different combinations of baking/rendering software). Well, it ended up…
Hi Teddy, Love the Suite. Still trying to figure out the best work flow pipeline and I ran into a little issue. First of all, thank you for including the new swatch.fbx file. I'm a 3ds max user so I opened it up and made a multi-sub material to use bake out my ID maps. Here's a link to the material library for those that…
I can name a few which have done very well. NGUI creator was bringing in $70k a year off of sales but that was a year or two ago. http://blogs.unity3d.com/2012/04/07/interview-super-seller-michael-lyashenko-of-tasharen-entertainment/ Some art assets have done well as long as your doing them "correctly" releasing them in…