@EndlessTinker What's right depends on what the model is being used for, what the desired result is and any technical limitations or special considerations that need to be made for it work in the engine. There's overlap in the general strategy of laying out topology for models but what's acceptable in a low poly model will…
Bad actions and choices won't get you far. A history of repeating those same actions is a death nail. Some good advice to live by: -Respect is earned, but be open and welcoming of new people and let them show you who they are first. Most people are really cool. Even when they aren't there's no real reason to outwardly be…
TLDR: Have you got any tips on giving talks or providing good feedback to students face to face? I've been getting more involved with college and uni visits arranged by work. Recently I shadowed one of our art directors as he gave feedback to a group of students at a local Uni. While on these visits I've occasionally been…
Hey Guys! A bit late to the party maybe, but I'm joining with a dark skin idea for Nami! As a support main, Nami is one of the champions I have actually played a few times. I like her original skin a lot, but felt it was a bit of a shame she has no dark or evil themed skins other than Deep Sea Nami, which unfortunately is…
I'd like to work in a game company, but I don't think getting the job is a measure of my worth as a good artist. So if I'm good now, its never good enough and I'm always getting better. Also not every artist who gets a job is a good artist but probably good enough for the job (for the time being) I think a good milestone…
kicking up my sketchbook for wips and personal work. always wanted to do one of these and now feels like a good time to make one starting with this wip: learning more on how to use blender with some modeling for a sculpt
Hi everyone. My favourite thing to model is low poly handpainted characters, it's my real passion. But I'm really falling behind when it comes to more realistic next-gen workflow and I feel like my portfolio is really suffering from it - gonna try and remedy that by teaching myself how to properly use zbrush! I've only…
Ok I can not for the life of me figure out how to post these as Thumbnails on this forum. Anyways been working on this for some time. Its my Second sculpture I have made with supersculpy. I first attempted to paint the skin with an airbrush(not shown) and failed miserably, so i repainted it with acrylic. If anyone has some…
Hello, I'm Deepanshu Avana, a traditional and digital sculptor specializing in sculpting characters and creatures. I'd like to share some Wip images of the character I've been working on. I love the art style of the game Cyberpunk 2077. To challenge myself and improve my portrait sculpting I decided to make a female…
Hi! Don't know what happened when you beveled the edges. If you did so using modifiers, I would double check the result in Unity or reimport the export, to make sure UVs didn't get messed up. Attached you find two examples illustrating what I meant previously (another loop on flat area, then have lightmap wrap around…