Alright I'll try all your suggestions today an will come back soon with what I gather from them. Roost, yes I think a rather wide box size is a needed for me esp since I m.o.d.e.l (still can't type that word for some reason, crazy!) everything with the stylus for faster tweaking. Plus screen resulution is now much higher…
We're reviewing applicants. No need for more. Thank you. I'm looking for a creative modeler for 3d injection molded mini's. We have a total of ~10 miniatures we need to make. Size fairly small (1-3/16 x 9/16 x 3/4") though I'd like to be able to print a handful at closer to 30mm size. The reason I say a creative modeler is…
Department: 2D Location: London Reports To: Head of 2D ________________________________________ Job description: • Provide support to the compositing team, creating and delivering usable elements to be used in final composites • Work closely with other compositing artists to complete a VFX shot, including generating mattes…
Hi, me and my brother have been working on a WW2 RTS game inspired by the old Close Combat series for the last 9 months. We have the game in a solid state right now, with most of the coding done. We still have a lot of work to do, but most of it is just putting things together. We already have a 3d artist that has made…
https://www.youtube.com/watch?v=IN9aT1O_f_w Technical Details Features: * 3D Scanned and hand-modeled assets (trees, ground plants, boulders, grass) * Heightmap-Generated Landscape * Ocean water shader * Vertex-Painted Wind Shader * Lots of recognizable Mauritius-Based Tree and other Plant Life * On-Site 3D-Scans from the…
Rather strange trouble occurs every time I export my geometry from SI 2011 to Max 2009. The issue can be described by the following pictures. 1) Say, I create a half of a sphere and unwrap it. 2) Create a COPY (not CLONE!) of it and mirror the geometry via negitive scale along X axis. 3) Fix the right half's UVs by…
Hello all! So a friend of mine sent me an OBJ of a head model he worked on in ZBrush, and textured in MARI. http://img.techpowerup.org/161230/upload-toue4.png In the picture shows all the texture files he worked on in MARI. He also sent another folder called "Displace" in which he had a file that was in the extension…
Hey Polycount, Systence Games, and a game that I art directed on during my senior year at USC, has finally released to Steam Early Access. We were originally a team of students and volunteers from around the world who got together to get this out to players, starting from a Game Jam to GDC to Steam Greenlight, and now just…
Hey everyone, so I have been trying to get a job doing things in 3d and I think I really need some impressions / critiques / help with my portfolio : conghal.com Here is my story: I went to art school for Painting & Drawing, worked a bunch of crappy retail jobs, started teaching myself 3d, quit my job (for various…
I know I've seen a few fans on this board. Tool is trying to ninja in a summer tour at the last minute. Tickets are going on sale on Saturday. Just thought I'd give a heads up since it's such short notice and the tickets usually get grabbed up pretty quick. Sat 6/19 – New Orleans, LA @ UNO ArenaSun 6/20 – Houston, TX @…