Hey guys I'd thought i'd make a start to my post about my character animation module. Basically the assignment is split into 3 sections. Practical - 70% OVERALL 1) Make a walk cycle (15%) 2) Run & Jump Cycle/Prone to Standing sequence (15%) 3) 20 Second story Animation (70%) Report - 30% OVERALL We have to completely rig…
Hello all, my names ben, im 38 and took a big break from art for many years because of non art related work and various other things, starting to get back into the swing of things these days though. Also im mostly self taught, dropped out of the art courses that i signed up for many moons ago and didnt learn that much…
It's no secret that game developers are overworked, underpaid and exploited. It should go without saying that what is happening at Activision Blizzard is absolutely discussting and I can't see a case for thinking otherwise. At first I thought the reason was that there were too many people who could replace experienced…
I feel like my requirements are going to be too picky for anyone to want to do this, but we'll see how it goes. This job is for The Ditty of Carmeana, which going to be published soon. (April 1, 2022, if nothing bad happens.) I have contracted out character artwork for the game several times with artists I found here. I…
Hey guys i got an art test recently and i have 3 weeks to complete it i have to complete 4 models 3 small ones and 1 big one i started working on the 3 small ones as they do not take that long to do. here are the rules of the test for each model. Oil drum: 300 Triangles total. 1 Diffuse Map at 256x256 1 Specular Map at…
Hello all : ) This is my second foray into character modelling, so yes i'm still a newbie, any and all crits and help are more than welcome. My first character was a low poly soldier model for a class project and as it is holidays i've decided to do some practice, with something a bit different. It is also a way that i can…
Thank you @Jean_Pierre_Seiler! Appreciate it! You're completely right, @InvaderRoxas - balancing it all is tough! I can't imagine having school on top of personal projects again, good luck with managing those! It's really tough to find a balance sometimes. I'm starting to feel the "wind beneath my wings" again, but I'm…
Thanks! I've dialed the saturation in a bit on the roofing and walls, doing this also emphasised how much the foliage sticks out - I might tone down the values and colours there to help balance things out. Thanks for the reply! I agree with you there, the floor isn't reading quite how I want it to yet. I recently tried…
Hi im Andy, and new on here so helloooo :poly121: and really hoping you can help me get past this massive wall ive hit. Ive been teaching myself modelling for a while now and getting on fine with some simple stuff, more so ive been doing some rocks and boulders game assets as i like playing around in UDK and Leadwerks. The…
Job Position: Full time - no freelancers or outsourcing required at this time, thank you! Job Information: We seek a self-motivated technical artist with oodles of talent to help us achieve breathtaking visuals. Our ideal candidate will have the capacity to refine our art pipeline, have an in-depth knowledge of…