Project Overview: We are developing an exciting mobile fighting game in Unity and are currently looking for a skilled 3D Character Animator to bring our fighters to life! If you have experience creating fluid and responsive combat animations for 3D fighting games, we’d love to hear from you. Role & Responsibilities: *…
We are building an immersive VR shooter game and are looking for 3 key team members to join us on-site in Ankara for a 1+1 year development cycle. We’re offering accommodation and meals covered—all you need to bring is your skill, passion, and drive. Open Positions: We’re looking for individuals with experience in one or…
Hello! My name is Claudiu and I represent MadGoat Studio, an indie developer studio that is currently working on a big survival game. We are looking for a 3D modeller that is good in using zbrush or any other sculpt program. Requirements: 1. Legal software license (payed) 2. Be able to follow instructions and meet…
Some of you may recall this thread from a couple of years ago where I and some other enterprising Polycounters tried to make versions of the TF2 characters that would fit in the 1850s. In the time since, I've received a couple dozen requests for the models and textures since I'd made mention of releasing them to the…
First of all, I have to say that no aggression is meant to the mentioned artist(s) in any way possible. This post was made just with study purposes. I was wondering if you guys can help me guessing which rendering & lighting techniques were used to make this kind of images in particular. Material? Which is the true…
ChaosForge is desperately looking for 3d artists! We need more hands to help create the assets for the gameplay videos for the new sci-fi roguelike game, Jupiter Hell, heading towards Kickstarter, and to work with us after it funds! Post-KS work will be PAID, so the non-compensated work involved (or even delayed…
Hi everyone! Here is my latest project. https://youtu.be/2a0GCXPl_Gs You can find more final shots here. It has started from this sketch(check it! its cool)! final sculpt and polypaint. I spend much time making uv's because I paint textures mostly in photoshop and use Substance Painter on the last stage. for the pose, I…
We are building an immersive VR shooter game and are looking for 3 key team members to join us on-site in Ankara for a 1+1 year development cycle. We’re offering accommodation and meals covered—all you need to bring is your skill, passion, and drive. Open Positions: We’re looking for individuals with experience in one or…
My bad on the link, fixed the post. The link should show by now. Hm, even if its just as simply as more 'detailed' nose(not like Pixar nose, just beyond a triangle)? From what I've seen on one of the NGS heads, the nose has detail. Not crazy amount of detail, but enough to give it form without the lighting. Not sure if its…
Doesn't that all depend on the weapons use, the animation set etc? Its all well and good saying its covered by a hand, but in this case, the body would be covered by the hand, the pin and ring would be fully visible and in the players view. It would create a nice dynamic to see the pin fire off when the ring is pulled. As…