Hey everyone! Just released my first tutorial! https://gum.co/vertexnormals Shading errors? Normal maps with huge gradients and top of that compression artifacts? Tons of support edges but still not perfect? Your flat panel still not perfectly flat? In this tutorial I will show you how to get rid of those nasty shading…
I am currently trying to learn Zbrush (using 4r6). I thought the best way was through a simple cartoon character, which worked well until I decided to make the ears in a separate subtool from the face. Now I am trying to merge the ears into the face, but I am getting seams that I cannot seem to get rid off. So far, the…
Hello everyone! I'm looking for someone who can create a 3D version of a pair of slippers for me. I will provide high quality reference pictures, because I'm looking for a pretty detailed model. I'm not looking for every single mesh wire to match the pair of slippers, but I would like it to be detailed enough that it still…
So does anyone have any idea of what modo 801 doing to it's new color management feature? something about OCIO (Open-Color IO) that is new to 801, but the thing is it's just messed up with my viewport display. I tried to follow the setting here on this video but still gives me wrong display: [ame="…
Hi Guys, I am learning Maya while trying to recover some modelling skills after a few years of just coding. As a 3ds Max user I am looking for similar tools or workflows I was used to, but sometimes I miss the fundamentals and I cannot find any way fast enough to achieve what I want. This time I am looking for a way to cut…
Hey there, I'm wondering how you guys would go about normal mapping an object like this. 'Cause I can't seem to figure out an effective method. Here's the low and high poly meshes. You can probably already see where this is going. Here's the lowpoly with the generated normal map. As you can see the broad surfaces look all…
Hi guys, at the moment I'm training 3D modeling using 3ds max with the help of the video series called "Mastering Hard Surface" by Grant Warwick. I'm not only watching those videos, but I recreate the shapes he makes and sometimes add personal details. But I'm facing a problem with the bridge tool that is not new for me:…
Hi all, I am kinda overwhelmed and confused by all of the information regarding the following and was hoping someone would help out. I would go so far to say that I would be willing to pay someone to straighten these issues out so I can get on with making some art :poly122: 1.Can I combine two high poly meshes, have them…
The Fall 2019 registration period for CGMA is coming to an end in just 1 week. CGMA has been providing accessible and affordable online arts education for almost a decade. Master artists in the Art, Games, and VFX industries have been recruited by the academy to lead their 6 – 10 week courses. These artists are also…
Hello everyone and welcome to the Monthly Environment & Prop Challenge for the month(s) of March and April !!! I'm glad to see more finished pieces this past round than ever! Truly hard work and great breakdowns/critiques by all. Remember if you don't finish in the time allotted, just keep plugging away and post when your…