Hello there this is my first time of posting. Me and some outher guys are working on a game as our 2nd year final project. its a game using the Cryteck game engin. You play as a guy with a shot gun, and ur mission is to save a girl from an evil clown. The game is based in a run down theme parl. hens the name. I am lead…
Hello, I am a 3D artist for game art and photo real renderings, and an indie developer for 8+ years. I have been working with Unreal Engine/blender/substance since 2015. my last role was as a junior-level 3D rendering artist at a fast-paced marketing agency, creating full-scale exterior & interior 3D scenes for renders.…
Each object has a unique ID number, the name is just a property that YOU see. Max sees "object 345678" Which happens to be a box with a property called "Box001". You can have two objects with the same name property just like you can have a box with identical height parameters. You don't have to worry about max mixing…
Well the general default settings of the cars lean toward oversteer. If you look at the spring, bound/rebound rates they're all rear-biased stiff. Which, actually, is the opposite of the majority of cars out there. In general, road cars are set up for understeer because it's much safer. But yeah the was the main thing I…
Future Games of London designs, develops and publishes games for
smartphones and tablets. Founded in 2009, FGOL has been at the forefront of mobile
development since the App Stores launched. In the company's 6 year life, our games have been downloaded 235M
times, the most notable being Hungry Shark Evolution (165M). Our…
I am getting familiar with CG industry as a whole. I would like to know if there is some difference working between these two industries? Does technology is the same when someone wants to go from Gaming to VFX or vise versa? Or, someone have to re-learn how to do stuff? Which one is more stable, to get more full time job?…
heh. A bit more humbleness would really serve him well. Although PC Gamer isn't helping by just highlighting the worst in red and thus taking it out of context. He does have a point and the article is more tame than the quotes make you think. Really good game design and story telling is just difficult. For my own sake I…
Team name: Rurouni Kenshin : Redemption Team (we aren't in a company, this is a personal project) Project name: Rurouni Kenshin : Redemption Brief description: Rurouni Kenshin: Redemption is a Total Conversion for Jedi Knight: Jedi Academy based on the Rurouni Kenshin (also known as Samurai X in the US) anime/manga. The…
For those who don't know me, I am the founder of 4D Rulers Software, and have been in business since 1996. Our first released title was Gore - Ultimate Soldier, mostly known for it's zany intense unique multi player action, which shipped in 2002. I started my own company with no experience, no money and just a dream. I was…
@ZacD - yes, presentation is definitely important. Although even there it could be hard to draw the line. I'd definitely try to loot out with the recruiter what it is they are looking for. Accuracy? Creativity? How much feedom do you have in interpretation of the test? If you have to be exact, limit your "extras" to good…