Heya guys, I'm going to buy a new system this summer. I got this configuration right now: Intel® Core 2 Duo E6600 Asus P5N32-E SLI G.E.I.L. 2 GB DDR2-800 Kit I already have a case with powersupply (I know about the high Watt requirements for the 8800 GTX) etc.. But now.. I have to pick my video card.. This are my options:…
A lot of you may remember the AMP II demo which had an amazing normal mapping plugin but it only worked with version 5 of max. We've rebuilt it for Max 7 and 8 (might work with 9, I don't know). I tried using Max's render to texture to bake normal maps, and it was a nightmare. I fiddled with the control cage trying various…
Hey all, so I have ventured through the journey of making a mobile game in my free time and we finally released it TODAY!. The game is called Super Grav Bot and you solve puzzles by rotating your device to change gravity. You can move and jump normally as well which creates some cool combo grav-switch moves. The whole…
WayForward is looking for a talented and motivated artist to the fill the position of Assistant Art Director. The candidate must be highly responsible and must be able to coordinate and communicate effectively across all art disciplines. A solid understanding of all art disciplines is a must and direct experience in most…
So i am in the final two quarters for school, and i am now in the process of working on my portfolio. since this is a very crucial period for me, i would LOOOOOVE and really appreciate some feedback on the work that i post. i want to make this the best work that i possibly can and i am open to any criticism that will help…
Hi guys bit stuck at the moment. I am trying to make some nice tileable textures in zbrush but keep coming unstuck when i bring my texture back into photoshop and notice a seam when i check the tile via offset. So; how do i get rid of this? is there something in my process am not doing. I am using the latest zbrush 4 fully…
About 9 months ago someone here helped me gtting a roll bone system workign in Max5, using bones in conjunction with biped. Max 7 has it built in, but I want to add it to the feet, and maybe add some other bones. It's just working out the way I *THINK* it should work, so if anyone can shed some light on this it would be…
so I am in the market for a newish video card. my current RTX 2070 ( 8GB) is getting a little dated. I was thinking of either a 4080 or 4090. Could get a 4080 for around £400( $530) The 4090 will be around £700( $926) . is there really that much difference between the two?
While using Arnold in Maya, I faced an unusual problem: There are 32 teeth models in the project (16 upper and 16 lower). I use 4 UDIM maps; one for each eight teeth. For some reason, Maya visually inverts the Normal maps along the Y axis ONLY for the lower teeth, while the upper teeth remain as they should (in the final…
it's a little tricky to work out what you're aiming for I'm not going to dumb this down cos you made those fancy spline based things that'll do the xform in one node it will not make an image that can't tile tile except within itself - because that can't be done the thing is, if you want to tile an input and transform it,…