A position has opened up within Rockstar North for a Junior Lighting Artist who possesses the ability to light our environments, cutscenes and characters for AAA video game titles. The lighting art team has a large impact on multiple departments and drastically affects the look and feel of the game, hence the successful…
Mobile games dominator Gameloft, worldwide publisher of mobile and social games, is creating a position for a Studio Lead Animator! As a lead member of the art team, you will be responsible of the quality and consistency of character animations produced for ambitious 3D games (iPhone & iPad), from the first concept phases…
Hi all, i'm neroangelo . it's been a while since I try to learn the 3D (since about 2 years),The schools are so expensive in France that I have to learn everything by myself, so I practice 3D , when i have holiday or when I have free time,so I published my work on some site before and i have a little blog on ModDB:…
High Noon Entertainment is searching for a talented Jr 3D
Designer/Artist to join our creative team in Denver. The ideal candidate must
possess a strong interest in architecture, home remodeling, photography,
design, and be detail oriented. Excellent communications skills are essential. Of
the many opportunities and duties…
Arkane Studios is seeking talented and highly experienced Level Architect to join our team in Lyon, France to work on a unannounced AAA project. Responsibilities: Answering to the Lead Environment Artist and to the Art Director, you will take care of the: - Creation of level assets from the initial blockout, light pass,…
This is entirely a personal passion project. I am a hobbyist with years of experience, but in the name of pragmatism, I know I'll need to outsource aspects I don’t have the time or ability to oversee and complete personally. In this case, I'm adept at hard-surface modeling and character animation, but not terribly good at…
I don't see why you're worried to be honest? All this stuff with Blender gaining traction is just bringing the weird Blender evangelists out of the word work. Giving them more of a reason to do the same thing they've been doing for years now, which is spouting uneducated mess about Blender vs. X,Y, and Z software. At the…
I agree with Warren. At the end of the day, developing and supporting software costs a lot of money. Our tools do some pretty crazy sh** and our market is relatively niche. That's why they're so expensive. I think there are two really intelligent things a software developer can do. The first is to divide their product into…
Hey man, A few things to watch out when trying to break in. First thing "My long term goal is to eventually do concept art for something like Deus Ex, Cyberpunk 2077" yet none of this has the same flavor of those games. If 343 is hiring a concept artist, Sparth is going to be looking for someone who has solved similar…
First, I'll just say again that going to school specifically for game art doesn't strike me as a good idea. I'm not surprised if the instruction there isn't great, because it's such a niche. I went to the University of Cincinnati and got a design degree. Their industrial design program is usually ranked in the top five…