Been having a consistent issue while trying to save in Substance Painter. While in the process of saving, the program will begin using up to 95% of my PC's available memory (12 gigs total) causing the "(Not Responding)" message to appear in the window. Painter sometimes recovers from this and completes the save then…
Hi guys, Im currently working on my spaceship battle scene in which a ship after sustaining heavy damage begins to plummet into a snow planet. Something like this My ship currently looks like this... Im having trouble deciding how I should texture it or should I add more details first. I used 3dsmax to model and mostly use…
Shameless self promotion alert; I've been working on Fractured Space for the past couple of years and we're doing a free weekend from tonight till 10AM on Monday, PST. If you install it you get to keep it, so you have no excuse! :p http://store.steampowered.com/app/310380/ I've got some of my artwork for it up here, if…
Hiya folks! Long time lurker, first time poster. I found this neat-o space helmet on turbo squid. (free) But sadly its in a .max format. Is there some kind soul out there who wouldn't mind converting this to a use-able format for a poor OSX user? I'm just prototyping out some silliness in unity3d so .fbx is preferred, but…
Hey guy's I can't seem to figure out this problem, all of my sample sphere's in my material editor have just gone blank. I've tried shutting down max and reopening, even restarting the computer. I don't know what I did to make them disappear, at the time I was switching in between photoshop and max for some texturing. Here…
As far as creating games and such, what can it handle and all that jazz? Is there a max file size, poly count etc. Been having some trouble pinning these down. Also does the Ipod touch specs follow the same specs? I've seen some threads that give me a rough idea but no definitive numbers for guides, any helps appreciated.…
anyone here ever use one of these things? i am trying to get my monitors to match as best as possible with the ones i have at work. they are even of the same company. but when i take something to work that i worked on at home....it's very dark. just wondering if anyone has used a spyder before....and if so, how were the…
i'm looking for a way to import vector graphics as splines into 3ds max that does not involve adobe illustrator at all. are there any alternatives? i usually use inkscape for the (rather small and simple) vector jobs that come up in day-to-day work. would love to be able to somehow import these without bugging the…