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Spaceship scene: Need help with texturing

polycounter lvl 4
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DeathstrokeFTW polycounter lvl 4
Hi guys,
Im currently working on my spaceship battle scene in which a ship after sustaining heavy damage begins to plummet into a snow planet.
Something like this


My ship currently looks like this...


Im having trouble deciding how I should texture it or should I add more details first. I used 3dsmax to model and mostly use 3dcoat for texturing.

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