Hi, I've been using Maya's HumanIK function for my model for a game I'm building. I began doing some animation, but I'm running into multiple problems. I've noticed for a while now that moving the IK handles with values from the channel box is a complete waste of time. It is unresponsive to the Channel Box numbers and I…
Hello! My name is Zoey and i am currently 16 years old. I live in Egypt and i'm in Grade 10. I also take SAT. I want to study game arts/animation/etc. I've experienced what it's like to look at amazing scenery or get attached to that one character from that one game and i want to be the person that creates art wonderful…
First off, before I show anything at all I have to thank my good friend Pedro (bitmap) Amorim. Without his awesome CSS knowledge I'd not have been able to get the website I've wanted for some time. Always helpful and without complaint, he did an awesome job and I am very very greatful. So.... THX MEXIGGER BURRITO! With…
Hey guys! Been working on this guy lately for a personal project every after work. Started this I think last August, as far as I can remember. Then there's the Artstation challenge that has been announced, had a little similarity of theme to what I am working, will be forced to postpone this project for a bit if I'm not…
For a student game, we have recently imported a new character model from 3DS Max 2011 into UDK (2011-02 build). When in the game, the character seems to be having a very odd lighting effect that we've been unable to fix. In dark areas with low lighting, the model's textures seem to disappear and are replaced by a grey…
About This Position: Monomi Park is seeking a super talented artist to join our super talented crew! This is a full-time position on-site in our San Mateo, California office. We’re looking for a game artist to help develop Slime Rancher as well as future, exciting projects. Our ideal candidate is well-versed in all aspects…
Hey guys Now its finally my turn to get judged and flamed, so please enjoy doing so I try giving honest feedback here on a regular basis, nobody is helped by saying "yea its great" and while I genuinely enjoy doing so, I would still be very happy if you could do me the favor and critique the living hell out of my page ; )…
Hi guys, Brand new to the forum. I finish university in a month and only started modelling 3 years ago when I started so I haven't become as good a modeller as I wanted to be by now. My intention isn't to get a job in the games industry as a modeller but I would like to improve my skills as it is something that interests…
Hi. Haven't done anything constructive in a while. Been busy on some stuff. Anyway ~ I'm suffering a problem with one of my projects. It's a drawing application that uses OpenGL for rendering. Basically, when drawing, data is recorded from the mouse/tablet. A series of X Y locations enters the drawing buffer. Depending on…
MENTAL RAY PROGRAMMER CIS VANCOUVER Responsibilities: Reporting to the Head of 3D and Technology, the Mental Ray Programmer will be responsible for the creation and support of Mental Ray shaders and associated support technology. Production support of artists and package-specific scripting will also be part of the…