Hey guys, just a little update. I spent some more time on his muscles and blocked out his clothes and stuff in Maya. Feel like i should be going a lot faster :/ would love some crit. @Turista looking good.. the botom of his ribcage looks a bit extream now. maybe thats what you were going for it just looks a little strange…
Did some retargeting tests of a previous export of one of my rigs and it seems to work well? Retargeted the rig to the rig of AnimX Advanced Cats to see if we can save time on the movement for the game since it has a range of animations to choose from. Though I did encounter some problems with the feet not being weighted…
SKELLS This is a copy across from my university's work forums. I've been spending a couple of months on a hard surface vehicle/mecha project, due to conclude its development cycle in May. I'm a 3D Modeller with experience on producing hard surface mechs for set timeframes. An it My intended goal is to produce a mecha…
Hello Polycount! This past week I have been in Kansas City for a nationwide high school competition called SkillsUSA. Skills is a career based competition, with over 100 different contests ranging from welding to culinary arts to hairdressing to mobile robotics. They have almost every skill-based career you can think of.…
First and very foremost: I AM SORRY! I have been to many forums, viewed previous posts along the lines of mine before and I know and understand how tiring seeing 'One Of These Posts' pop up again. I apologize upfront, but I am approaching desperation and am doing everything I can to get my questions answered. I'm sorry for…
First and very foremost: I AM SORRY! I have been to many forums, viewed previous posts along the lines of mine before and I know and understand how tiring seeing 'One Of These Posts' pop up again. I apologize upfront, but I am approaching desperation and am doing everything I can to get my questions answered. I'm sorry for…
Welcome to the Bi-Monthly Character Art Challenge! New concepts will be chosen at the start of December Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one concept to work on for the duration of the challenge and post your progress here! * Complete a 3D game res…
First time here. My tutor thought it will be a great idea to make an account here and get the snot beaten out of me with criticism. Just kidding. Doing this for a uni project and it is for a character that will be under 3000 polys. Never made anything that high poly. I've been modding for warcraft3 and all ive done are…
Hello Polycount Community! Battle Override studios are looking for a knowledgeable and talented 3D Artist specializing in hard surface modeling to join the crew. You will be working directly with the founders, content and product/UX team to bring the game to life using the Unity platform. You’re excited to collaborate with…
I'm suppose to be practicing with speed modeling right now but my brain just found a way to slack off! Some of these tutorials, sites and Maya's documentation are where I learned the most. Link some of your best findings if you will, priced or free. Pixelbahn A few more Tutorials on his Channel [ame="…