Hey guys! Been working on this guy lately for a personal project every after work. Started this I think last August, as far as I can remember. Then there's the Artstation challenge that has been announced, had a little similarity of theme to what I am working, will be forced to postpone this project for a bit if I'm not…
Hey fellow polycounters. Beside my work and my masterthesis i´m working on a small unity game. It´s a 3d space shooter shown from a top-down perspective. I´m currently working on the game mechanics and multiplayer functionality. At the moment i´m using photon as my network service but Unity 5 should get some new networking…
Hi everyone, I am looking to volunteer my skills to a project, mainly as an opportunity to learn, improve my skills and to gain some experience working in a game development or animation team. I am providing a link to my showreel and my portfolio which shows all my projects. I am an Illustrator and 3D Generalist, I have…
I found a couple results on triplanar projection in Mari, but nothing for Maya. I set up a triplanar projection material in Maya, which if you don't know, it constantly projects a (tiling) texture from all 3 axes and doesn't distort as you change geometry, which makes it incredibly useful for modelling around tiling…
*Edit* Just going to do some geo switcheroo. Drop the original panel below the floor via it's joint, and then pop in the physics sym panel to complete the effect. Hey all, I'm in the midst of a pretty last minute/hail Mary art test and and in dire need of help. I write this as I am parenting my model... I'm burning the…
Hello guys! My name is Mary and I'm designing an illustration for Lux related to the Star Guardian line (my personal favorite!) You need to keep in mind I didn't design this as a skin for the game but for storytelling purposes since I'm not very good doing splash-arts ^_^U I love the Star Guardian universe and I wish to…
We are pleased to announce that we have formed an agreement with Valve through the use of Steamworks on our first studio title, ORION: Prelude. We will be making the most of this addition and have already started integrating it into the title. Confirmed Steamworks Features:AchievementsLeaderboards &…
Jump starting your imagination requires a lot of good fuel. These days we look to halo and mass effect for inspiration, but the designers on those teams both looked to Star Wars (gross exaggeration to make a point) for theirs. So who did the designers on Star Wars look at? Old radio serials like Flash Gordon, medieval…
I normally don't like replying to these, but since your thread is in danger of descending into cat.gif hell I'll help you out. Her Interactive, Lead Character Animator/Technical Artist, 7 years. * No crunch * Core hours (I get off work at 3pm) * 7 years of stable employment * Constantly changing locations in the games,…
Thanks for the replies. I don't recall seeing many fuel pumps here, or anywhere. Honestly, my motivation to do this was to try something that wasn't a crate/barrel/dumpster/AK-47. Also, it's one peice of an entire scene I would like to create. From a quick search, I've only found 4 gas pumps shown here in the past 2 years.…