I Started to play arround with the though of making replace models for world of warcraft. And i had a look arround, and i could'nt find any information on their technical limitations or exporting programs. so my question is: Does anyone know what exact polycount and texture size etc etc, is used in world of warcraft? and…
Just thought I would make notice of this awesome opportunity. :D http://us.blizzard.com/en-us/company/careers/university-relations/contest.html "Blizzard Entertainment’s university relations and World of Warcraft development teams are proud to present the second annual Blizzard Student Art Contest! This year, we’re calling…
Been freelancing with a studio out here on a multiplayer game called "Mist of Stagnation" that boasts a steampunk vibe; something new to my skillset. Hoping to grab some criticism from the community. Obviously I'm pretty far along so major design changes are a bit impractical when considering deadlines, but I would…
Haven't been able to stop playing with ZB4 and decided to start a new project. It took a while to get used to, but now I really enjoy the clipping brushes and shadowbox. Plan to turn this into a full character, but it may take a while as I've never done hard surface before.
Ive been trying and trying but i just cant find any aerial cubemaps to use for rendering a flying plane. ive even tried creating one myself from google earth but its not really working since the FOV is fixed and the camera keeps moving.. does anyone have any idea how i could make one or where i could find one?
Hello, I've taken on another project with a sculpt based on Taelia Fordragon. She is a WoW character from Eric Braddock : https://www.artstation.com/artwork/e0PGqJI'm not a true WoW player but I've been a huge fan of the Warcraft universe ever since Warcraft 3, and I felt really compelled to sculpt her when I discovered…
Hey, thanks for your comments:) Medivac is a modification of a dropship according to its description:) It seems Blizzard made a concept of this dropship when they were developing Starcraft: Ghost and this dropship made it to SC2 as a Medivac. But I'm not exactly copying the Medivac from SC, so decided to use another name…
Hi guysCover the Hydralisk & Zeratul by us Sculpting & render : ZbrushComposite : photoshopI hope you will enjoy and comment so I can improve it. Thanks u very much ;)
Just started a new project on my free time,to brush up on some sculpting and pick up some new skills. This is the progress on the character so far, simple sculpt of the body mesh with some detailing started. I plan on refining the details and after that adding some more minute details. C&C very much appreciated!